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241.
Contributing to a literacy of the body in videogame interaction
by Segovia, Sherri Dawn, Ph.D.  The University of Texas at Dallas. 2015: 127 pages; 3706679.
242.
Compassion & contradictory disregard: An examination of the camping ban passed by the City and County of Denver
by Dykes, Jonathan David, M.H.  University of Colorado at Denver. 2014: 158 pages; 1556850.
243.
Anthropology of the cubicle: Communication and collaboration in state historic preservation offices
by Morrison, Lindsey E., M.A.  Northern Arizona University. 2014: 179 pages; 1556555.
244.
Frag: An ethnographic examination of computer gaming culture and identity at LAN parties
by Young, Bryan-Mitchell, Ph.D.  Indiana University. 2014: 188 pages; 3612176.
245.
Strengthening the development of community-university partnerships in sustainability science research
by Hutchins, Karen Kelly, Ph.D.  The University of Maine. 2013: 165 pages; 3575452.
246.
Factors related to satisfaction, pain and affect outcomes in massage therapy clients
by Boulanger, Karen Therese, Ph.D.  The University of Iowa. 2012: 136 pages; 3711080.
247.
The Lived Experience of High School Policy Debate in Oregon
by Amdahl-Mason, Ameena AnnaMaria, M.S.  Portland State University. 2012: 77 pages; 1529732.
252.
Effects of gender on conflict management style in high and low stakes situations
by Desrayaud, Nathalie, M.A.  State University of New York at Buffalo. 2009: 71 pages; 1461769.
253.
Constructing and contesting the public and private lives of military families
by Richard, Elizabeth M., Ph.D.  Arizona State University. 2008: 216 pages; 3305128.
255.
Gender Praxis: Rural Fiji Radio and Mobile Devices
by Rahmani-Shirazi, Ashiyan Ian, Ph.D.  University of Hawai'i at Manoa. 2018: 193 pages; 13422469.
256.
Recruitment of Skeptics via Affective Investments: Theorizing the Formation of Publics through Articulations
by Abram, Sierra, M.A.  California State University, Long Beach. 2018: 80 pages; 10841351.
257.
Factoring in Gamer Identity: The Application of Social Identity Theory and Flow to Understanding Video Game Violence Effects
by Hoffswell, Joseph, Ph.D.  University of Missouri - Columbia. 2017: 126 pages; 13869874.
258.
259.
'Who knows what' vs. 'who knows who': Strategic content seeking in social media
by Kang, Esther, Ph.D.  State University of New York at Buffalo. 2015: 98 pages; 3714618.
260.
Identification and Representation of Caused Motion Constructions
by Hwang, Jena D., Ph.D.  University of Colorado at Boulder. 2014: 193 pages; 3672431.
261.
Systematic Design of Space-Time Convolutional Codes
by Rouchy, Christophe, M.S.  University of California, Santa Cruz. 2014: 51 pages; 1554232.
262.
Anonymous and the virtual collective: Visuality and social movements in cyberspace
by Burford, Caitlyn M. R., M.A.  Northern Arizona University. 2013: 138 pages; 1550096.
265.
267.
The effect of password management procedures on the entropy of user selected passwords
by Enamait, John D., Ph.D.  Indiana State University. 2012: 153 pages; 3507494.
268.
Breaking the Criminogenic Code: A Frame Analysis of Neo-Nazi and Violent Jihadi Propaganda
by Morris, William Travis, Ph.D.  University of Nebraska at Omaha. 2011: 305 pages; 3465747.
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