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5.
Virtual morality: The moral status of virtual actions
by Wojak, Roland, M.A.  Colorado State University. 2012: 112 pages; 1532946.
6.
Computer-Supported Collaborative Learning Using Augmented and Virtual Reality in Museum Education
by Punako, Ronald, Jr., Ph.D.  Nova Southeastern University. 2018: 357 pages; 10841922.
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Innovations at Elite Research Universities Through the Lens of Diffusion Theory: The Case of Extended Reality Technologies
by Schmedlen, Michael John, Ed.D.  University of Pennsylvania. 2019: 174 pages; 13905027.
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Virtual teacher talk: Blogging with and by pre-service teachers
by Bishop, Melanie, Ed.D.  Lindenwood University. 2010: 239 pages; 3426991.
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Economic experiments in virtual worlds: Framing, reciprocity & trust
by Atlas, Stephen A., M.A.  Tufts University. 2008: 64 pages; 1450772.
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Perspective-based learning in virtual environments
by Lindgren, Robb, Ph.D.  Stanford University. 2009: 155 pages; 3364505.
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Educational paradigm shift: Emergence of the virtual classroom
by Jones, Deborah Marilyn, Ed.D.  University of Phoenix. 2010: 209 pages; 3489188.
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Issues with Reality: Defining and Exploring the Logics of Alternate Reality Games
by Johnson, Jay, Ph.D.  The University of Wisconsin - Milwaukee. 2018: 274 pages; 10931461.
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Live video streaming for virtual reality through peer-to-peer network
by Xu, Min, M.S.  California State University, Long Beach. 2016: 42 pages; 10142983.
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Emotional Reaction of Experiencing Crisis in Virtual Reality (VR)/360°
by Durnell, Linda A., Ph.D.  Fielding Graduate University. 2018: 157 pages; 10747522.
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Identifying the Interest in Virtual Reality as an Injury Rehabilitation Program Amongst Collegiate Athletes
by Henry, Makenna I., M.S.  California State University, Long Beach. 2018: 77 pages; 10750106.
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Near-field holographic display for in-situ merger of real-time tomographic data with direct vision
by Galeotti, John Michael, Ph.D.  Carnegie Mellon University. 2007: 89 pages; 3281229.
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Subject Analysis of Depth Perception in Augmented Reality Through Vuforia and Hololens Tracking
by Muvva, Veera Venkata Ram Murali Krishna Rao, M.S.  Mississippi State University. 2019: 63 pages; 22583212.
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Continuum: An architecture for user evolvable collaborative virtual environments
by Bierbaum, Allen, Ph.D.  Iowa State University. 2007: 160 pages; 3289395.
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Can virtual science foster real skills? A study of inquiry skills in a virtual world
by Dodds, Heather E., Ph.D.  Capella University. 2013: 131 pages; 3592588.
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