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1.
User Interaction in a Second Life Chat
by Almusaad, Haifa, Ph.D.  The University of Texas at San Antonio. 2020: 76 pages; 27958267.
3.
Can virtual science foster real skills? A study of inquiry skills in a virtual world
by Dodds, Heather E., Ph.D.  Capella University. 2013: 131 pages; 3592588.
5.
Developing a virtual world and self-paced course to prepare adult novices for immersive virtual experiences
by Worman, Terri, M.A.  State University of New York Empire State College. 2016: 83 pages; 10140409.
7.
Conceptual Models for Virtual High Schools
by Purdy, Luke D., D.E.  University of Louisiana at Lafayette. 2016: 160 pages; 10163355.
10.
Virtual morality: The moral status of virtual actions
by Wojak, Roland, M.A.  Colorado State University. 2012: 112 pages; 1532946.
13.
Project Success in Virtual Projects: A Qualitative Study of Leadership Behaviors
by Behling, Christina J., Ph.D.  Capella University. 2019: 154 pages; 22583087.
14.
Immersive Experience in Viewing 3D Reconstruction Model in Virtual Reality
by Fonseca Aguilera, Jose Alberto, M.S.  California State University, Long Beach. 2020: 55 pages; 27834250.
21.
A mediated interaction approach to study the role of media use in team interaction
by Liston, Kathleen McKinney, Ph.D.  Stanford University. 2009: 255 pages; 3382937.
22.
Student Transitions Into the Full-Time Virtual High School Setting
by Crockett, William, Ed.D.  Pepperdine University. 2017: 159 pages; 10637696.
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Educational paradigm shift: Emergence of the virtual classroom
by Jones, Deborah Marilyn, Ed.D.  University of Phoenix. 2010: 209 pages; 3489188.
27.
The complexities of leading virtual teams: A phenomenological study
by Van Pelt, Summer, Ph.D.  University of Phoenix. 2009: 156 pages; 3394316.
29.
Continuum: An architecture for user evolvable collaborative virtual environments
by Bierbaum, Allen, Ph.D.  Iowa State University. 2007: 160 pages; 3289395.
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