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61.
Seducing engagement: A classic grounded theory study of virtual leadership
by Schurch, Linda S., Ph.D.  Walden University. 2015: 184 pages; 3682410.
63.
64.
Emotional Reaction of Experiencing Crisis in Virtual Reality (VR)/360°
by Durnell, Linda A., Ph.D.  Fielding Graduate University. 2018: 157 pages; 10747522.
65.
67.
Physiological interface in online learning environments: Vocal expression as an anxiety indicator
by Cornachione, Edgard Bruno, Jr., Ph.D.  University of Illinois at Urbana-Champaign. 2008: 187 pages; 3347586.
68.
Understanding How Safety Posters Affect Perception of Safety Culture Using Virtual Reality
by Stewart, Rebecca Ann, M.S.  Mississippi State University. 2020: 55 pages; 27833770.
69.
Resource Efficient Quality of Service Management for NGN Services in Federated Cloud Environments
by Schreiner, Florian, Eng.D.  Technische Universitaet Berlin (Germany). 2015: 324 pages; 10696779.
71.
Pedagogical practices in a virtual world: An ethnographic and discourse analysis approach
by Stoerger, Sharon M., Ph.D.  Indiana University. 2010: 246 pages; 3408098.
72.
Procedural animation of emotionally expressive gaze shifts in virtual embodied characters
by Lance, Brent Jason, Ph.D.  University of Southern California. 2008: 159 pages; 3341714.
73.
Student Transitions Into the Full-Time Virtual High School Setting
by Crockett, William, Ed.D.  Pepperdine University. 2017: 159 pages; 10637696.
76.
Virtual K-12 leadership: A postmodern paradigm
by Tucker, Tommy N., Ph.D.  Florida Atlantic University. 2014: 219 pages; 3584900.
77.
Performance of a Novel Virtual Environment for Cockpit Evaluation
by Joyce, Richard D., Ph.D.  University of California, Davis. 2018: 191 pages; 10751917.
78.
The Effect of 3D Virtual Reality Technologies on Learning: A Qualitative Research
by Rahman-Shams, Sabiha, Ed.D.  American College of Education. 2019: 129 pages; 27912191.
80.
Initial Validation of a Virtual Paced Auditory Serial Addition Task
by Wood, Michael L., Ph.D.  Fuller Theological Seminary, School of Psychology. 2013: 147 pages; 3605019.
81.
Resource Allocation and Scheduling in Heterogeneous Cloud Environments
by Lee, Gunho, Ph.D.  University of California, Berkeley. 2012: 111 pages; 3527037.
84.
Virtual world member's purchasing behavior: An exploratory study
by Wong, Patrick D., D.B.A.  Argosy University/Seattle. 2010: 101 pages; 3508890.
85.
Analyzing the Physical and Virtual Interior Design Studio Classroom Practices and Culture
by Kinley, Lori, Ph.D.  University of Missouri - Columbia. 2018: 162 pages; 13420655.
86.
The Use of Imagery Assisted Virtual Reality for Pitch Recognition in NCAA Division One Softball
by Roberts, Victoria Erin, M.S.  Southern Illinois University at Edwardsville. 2020: 84 pages; 27958025.
87.
Binary Lives: Digital Citizenship and Disability Participation in a User Content Created Virtual World
by Vizenor, Katie Virginia, Ph.D.  State University of New York at Buffalo. 2014: 242 pages; 3613110.
88.
Kilo Hōkū: A Virtual Reality Simulation for Non-instrument Hawaiian Navigation
by Karjala, Patrick A., M.S.  University of Hawai'i at Manoa. 2019: 69 pages; 13860176.
89.
Avatar creation in online virtual worlds: A uses and gratifications perspective
by Lin, Hsin, M.A.  State University of New York at Buffalo. 2013: 67 pages; 1534529.
90.
Exploring teachers' perceptions of professional development in virtual learning teams
by Purnell, Courtney Paschal, Ph.D.  Florida Atlantic University. 2012: 150 pages; 3536491.
61 - 90 of 29786 displayed.
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