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182.
183.
Gender Differences in Job Satisfaction and Organizational Commitment in the Video Game Industry
by Lau, Szengar Sarah, M.A.  Southern Illinois University at Edwardsville. 2019: 50 pages; 13878106.
184.
Perceiving Contempt: Does Video Stimulate a More Accurate Measure Among Native English Speakers?
by Domangue, Kimberly A., M.S.  University of Louisiana at Lafayette. 2015: 106 pages; 1592538.
185.
Watch and learn: A documentary exploring the effects of video-based pedagogy
by Noel, Christopher M., M.S.  Illinois State University. 2015: 44 pages; 1589832.
186.
187.
188.
Appreciative Inquiry and Video Self Modeling Leadership Program: Achieving Skill or Behavior Change
by Bilodeau, Bethany Jewell, D.A.  Franklin Pierce University. 2013: 222 pages; 3604790.
189.
The CREW project: Teaching digital video storytelling to teens in the inner city
by Steaffens, Jessica J., M.A.  California State University, Long Beach. 2011: 58 pages; 1507674.
190.
Video Game Addiction: Interpersonal Relationship Distress and Coping of Gamers and Loved Ones
by Ross, Mary, M.A.  Southern Illinois University at Edwardsville. 2014: 86 pages; 1560923.
191.
Video Games as Prosocial Playgrounds for Adolescents with ASD
by Rolston, Brittany, M.S.  Minot State University. 2019: 73 pages; 13883235.
192.
Producing as a listener: A choric approach to video as a medium of invention
by Alaei, Bahareh B., M.A.  California State University, Long Beach. 2014: 127 pages; 1526888.
193.
Does Signaling Theory Account for Aggressive Behavior in Video Games?
by Huskey, Richard Wayne, M.A.  University of California, Santa Barbara. 2014: 48 pages; 1555260.
194.
Convex optimization techniques and their application in hyperspectral video processing
by Gerhart, Torin, M.S.  California State University, Long Beach. 2013: 57 pages; 1527552.
195.
Effects of Video Feedback on Parent Implementation of Pivotal Response Treatment
by Ence, Whitney Ann, Ph.D.  University of California, Santa Barbara. 2012: 181 pages; 3545141.
196.
Applications of k-means and spectral clustering to hyperspectral video sequences
by Sunu, Justin, M.S.  California State University, Long Beach. 2014: 72 pages; 1526959.
197.
Interactivity, Interdependence, and Intertextuality: The Meaning of Video Games in American Civil Society
by McKernan, Brian, Ph.D.  State University of New York at Albany. 2013: 283 pages; 3591689.
198.
Community of Inquiry and Video in Higher Education Engaging Students Online
by Conrad, Oliver, M.S.  California State University, Fullerton. 2015: 60 pages; 1600912.
200.
Parametric Analysis of Time Delay on Using Video Modeling to Teach Discrete Trial Teaching
by Krauss, Kerri, Ph.D.  The Chicago School of Professional Psychology. 2015: 64 pages; 3712556.
201.
Performance study of web caching algorithms in a home network with video traffic
by Suh, Peter, M.S.  California State University, Long Beach. 2015: 42 pages; 1595795.
202.
Performance and security in VOIP
by Patel, Malkesh M., M.S.  California State University, Long Beach. 2016: 38 pages; 10141531.
204.
Performance analysis of IPv4 versus IPv6 in a simple campus network
by Muniyappa, Vinay Kumar, M.Sc.  California State University, Long Beach. 2012: 107 pages; 1517745.
205.
Studying the process and impact of site-produced peer-to-peer video tutorials: A case study approach
by Lansdown, Roy, M.A.  California State University, Long Beach. 2010: 92 pages; 1486651.
207.
Photonic Technologies to Enable Slow Light Applications
by Vornehm, Joseph E., Jr., Ph.D.  University of Rochester. 2014: 155 pages; 3621279.
208.
Extrusion Based 3D Printing of Liquid Metallic Structures
by Gannarapu, Abhishek, Ph.D.  Washington State University. 2019: 140 pages; 13863879.
209.
Glycopeptide probes of PSGL-1 to study site-specific glycosylation and stem cell homing function
by Lo, Chi Ying, Ph.D.  State University of New York at Buffalo. 2013: 163 pages; 3565788.
210.
Efficient sensing, summarization and classification of videos
by Shroff, Nitesh, Ph.D.  University of Maryland, College Park. 2012: 240 pages; 3543609.
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