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1.
Advances in end-to-end distortion estimation for error-resilient video networking
by Schmidt, Jochen Christian, D.Eng.  University of California, Santa Barbara. 2009: 95 pages; 3371682.
4.
Characterizing Latencies of Edge Video Streaming
by Balhaj, Mohamed, M.S.  The University of North Carolina at Charlotte. 2017: 64 pages; 10280746.
5.
The Impact of Mindfulness on Non-malicious Spillage within Images on Social Networking Sites
by Landress, Angela D., Ph.D.  Nova Southeastern University. 2018: 100 pages; 10842441.
6.
Distributed rate allocation for video streaming over wireless networks
by Zhu, Xiaoqing, Ph.D.  Stanford University. 2009: 191 pages; 3364517.
7.
The relationship between video game use, Internet use, addiction, and subjective well-being
by Molinos, Martin, M.S.W.  California State University, Long Beach. 2016: 62 pages; 10150586.
9.
User-centric secure cross-site interaction framework for online social networking services
by Ko, Moo Nam, Ph.D.  The University of North Carolina at Charlotte. 2011: 121 pages; 3474321.
11.
Cost-Efficient Video On Demand (VOD) Streaming Using Cloud Services
by Darwich, Mahmoud K., Ph.D.  University of Louisiana at Lafayette. 2017: 152 pages; 10682876.
12.
The use of social networking sites on the world wide web to promote public engagement in science
by Snyder, Lori A., M.Ed.  State University of New York at Buffalo. 2013: 79 pages; 1534544.
13.
Marketing Latin alternative music through social networking sites
by Garcia, Vanessa Ursala, M.S.  San Jose State University. 2010: 109 pages; 1488118.
15.
Advanced Wavelet Application for Video Compression and Video Object Tracking
by He, Chao, Ph.D.  The Ohio State University. 2005: 176 pages; 10834902.
16.
Breaking journalism down: Work, authority, and networking local news, 1997–2009
by Anderson, Christopher W., Ph.D.  Columbia University. 2009: 328 pages; 3373707.
18.
Adaptive Video Transmission over Wireless Channels with Optimized Quality of Experiences
by Chen, Chao, Ph.D.  The University of Texas at Austin. 2013: 193 pages; 3690944.
19.
Fault Tolerance Strategies for Low-Latency Live Video Streaming
by Tafleen, Sana, M.S.  University of Louisiana at Lafayette. 2018: 92 pages; 13420002.
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Software-Defined Architectures for Spectrally Efficient Cognitive Networking in Extreme Environments
by Sklivanitis, Georgios, Ph.D.  State University of New York at Buffalo. 2018: 182 pages; 10744705.
23.
The Technology of Grief: Social Networking Sites as a Modern Death Ritual
by Fearon, Jordan C., Psy.D.  Antioch University. 2011: 152 pages; 10817707.
24.
Can Making Video Narratives Benefit Adolescents with Cancer
by Pereira, Lila, Ph.D.  Palo Alto University. 2017: 113 pages; 10288231.
25.
Relationship Satisfaction, Social Anxiety and Smartphone/Social Networking Addiction
by Sleeper, Kristen L., M.A.  Southern Illinois University at Edwardsville. 2018: 56 pages; 10788393.
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28.
Machinima and video-based soft skills training
by Conkey, Curtis A., Ph.D.  University of Central Florida. 2010: 193 pages; 3415061.
30.
The Dynamics of Rewards and Punishments in Video Games: A Content Analysis
by Craighead, Britney Nicole, M.A.  University of California, Santa Barbara. 2016: 74 pages; 10159655.
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