Results

Looking for more? ProQuest® Dissertations & Theses has additional dissertations and theses.
16847 open access dissertations and theses found for:
if(Video games)  »   Refine Search
271.
The Difference Between United States and Taiwanese Media in Promotion of Body Hair Removal
by Yen, Chia-Ying, M.S.  Southern Illinois University at Edwardsville. 2016: 58 pages; 10249774.
272.
Novice Behavior in a Makerspace: Pragmatic Pathways to Shaping CS Identity
by Davis, Don Gibbs, Ph.D.  The University of Texas at San Antonio. 2017: 291 pages; 10277785.
273.
Emancipatory Digital Archaeology
by Morgan, Colleen Leah, Ph.D.  University of California, Berkeley. 2012: 192 pages; 3555833.
276.
Smart phone based telemedicine system
by McGaughey, Shawn R., M.Sc.  California State University, Long Beach. 2012: 166 pages; 1517732.
278.
280.
Videocy/idiocy: I am in that weird part of YouTube
by Loy, Amy K., M.A.  California State University, Long Beach. 2014: 121 pages; 1591584.
281.
Close Reading in Secondary Classrooms: A 21st-Century Update for a 20th-Century Practice
by Catterson, Amy Koehler, Ph.D.  University of California, Berkeley. 2017: 141 pages; 10281978.
284.
Towards Temporal Semantic Scene Understanding
by Ghafarianzadeh, Mahsa, Ph.D.  University of Colorado at Boulder. 2017: 152 pages; 10271366.
286.
Effects of Video Feedback on Parent Implementation of Pivotal Response Treatment
by Ence, Whitney Ann, Ph.D.  University of California, Santa Barbara. 2012: 181 pages; 3545141.
288.
Musical improvisation and the creative process
by Hayes, Elliott Thomas, D.M.A.  University of Maryland, College Park. 2012: 3 pages; 3535647.
289.
Critical thinking as an outcome of distance learning: A study of critical thinking in a distance learning environment
by Bronson, Rowan Whitfield, Ed.D.  The George Washington University. 2008: 222 pages; 3315179.
290.
Music student teacher reflections as narratives of identity
by Russell, Heather A., Ph.D.  Temple University. 2011: 262 pages; 3457937.
291.
Fault Tolerance Strategies for Low-Latency Live Video Streaming
by Tafleen, Sana, M.S.  University of Louisiana at Lafayette. 2018: 92 pages; 13420002.
292.
Interactive web-based track editing and management
by Madala, Phaneendra, M.S.  University of Missouri - Columbia. 2012: 135 pages; 1521076.
293.
Drawing (gothic) acts: A dynamic aesthetic serving the adolescent's search for meaningful expression
by Wilson, Aileen Elizabeth, Ed.D.  Teachers College, Columbia University. 2012: 291 pages; 3512529.
295.
Virtual class room and three-dimensional diagram creator in SecondLife
by Desai, Mihir Pravin, M.S.  California State University, Long Beach. 2010: 118 pages; 1493011.
297.
The procedural generation of interesting Sokoban levels
by Taylor, Joshua, Ph.D.  University of North Texas. 2015: 79 pages; 10034415.
298.
Mind & matter: The discursive construction of the iPhone in Apple's advertising
by Stratton, Nicholas, M.A.  The University of Wisconsin - Milwaukee. 2014: 127 pages; 1573766.
299.
World Game: An MS Thesis on Engineering Buckminster Fuller's Unfinished Computer Game
by Pang, Josh, M.S.  University of California, Santa Cruz. 2017: 193 pages; 10600417.
300.
Mimesis of the Meme
by Luu, Vivian, M.A.  The American University of Paris (France). 2012: 79 pages; 10305742.
271 - 300 of 16847 displayed.
« First < Previous |   7    8    9    10    11    12    13    14    15    16    17   Next >
Copyright © 2019 ProQuest LLC. All rights reserved. Terms and Conditions Privacy Policy Cookie Policy
ProQuest