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1.
Perspective-based learning in virtual environments
by Lindgren, Robb, Ph.D.  Stanford University. 2009: 155 pages; 3364505.
2.
Delightful Interactive Systems: A Rhetorical Examination
by Sosa Tzec, Omar, Ph.D.  Indiana University. 2017: 395 pages; 10621936.
3.
Cognitive factors in perspective-based reading (PBR): A protocol analysis study
by Robbins, Bryan Thomas, III, M.S.  Mississippi State University. 2009: 113 pages; 1462656.
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Measuring and Modeling User Activities on Online Social Network-based Applications
by Nazir, Atif, Ph.D.  University of California, Davis. 2012: 142 pages; 3555385.
6.
Examining the End-user Perspective of Personal Computer Security: A Qualitative Q Methodology Study
by Varnadore, Michael Ray, DM/IST  University of Phoenix. 2018: 208 pages; 10808067.
7.
Describing and analyzing interactive experience over time
by Huang, Chung-Ching, Ph.D.  Indiana University. 2015: 230 pages; 3716196.
8.
Innovation Abandonment: User-Centric vs. Nonuser-Centric Perception of Facebook
by Guidry, Donna M., M.S.  University of Louisiana at Lafayette. 2015: 96 pages; 10003751.
9.
A framework for concept validation in design using digital prototyping
by Arastehfar, Soheil, Ph.D.  National University of Singapore (Singapore). 2015: 153 pages; 10006081.
11.
A Saudi Female Perspective on the Adoption of Online Banking with Saudi Arabian Banks
by Alabdan, Rana I., D.Sc.  Robert Morris University. 2017: 116 pages; 10283048.
12.
Prediction and recommendation in online media
by Yin, Dawei, Ph.D.  Lehigh University. 2013: 256 pages; 3598939.
13.
The Sketchpad Window
by Kassem, Dalal, Ph.D.  Virginia Polytechnic Institute and State University. 2014: 199 pages; 10591722.
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Exploiting Human Factors in User Authentication
by Gupta, Payas, Ph.D.  Singapore Management University (Singapore). 2013: 170 pages; 3601349.
17.
Deferred Visualization and Interaction with Explorable Images
by Tikhonova, Anna, Ph.D.  University of California, Davis. 2012: 159 pages; 3555434.
18.
Impact of multimedia in Sina Weibo
by Zhao, Xun, M.Sc.  Singapore Management University (Singapore). 2013: 36 pages; 1548076.
19.
Impact of responsive and directive adaptation on local dialog processing
by Stoyanchev, Svetlana, Ph.D.  State University of New York at Stony Brook. 2009: 184 pages; 3401733.
21.
Hardware Transactional Memory: A Systems Perspective
by Rossbach, Christopher John, Ph.D.  The University of Texas at Austin. 2009: 204 pages; 3434949.
22.
The impact of smart device's interactivity on customer activity in the sports industry
by Kim, Dae Eun, M.S.  Arkansas State University. 2014: 102 pages; 1565044.
23.
Avatar creation in online virtual worlds: A uses and gratifications perspective
by Lin, Hsin, M.A.  State University of New York at Buffalo. 2013: 67 pages; 1534529.
25.
Online Product Perception: Improvements for the Design of Products Sold Online
by Ahlo, Joseph, Ph.D.  Union Institute and University. 2018: 201 pages; 13804540.
26.
Three-dimensional hand gesture recognition using a ZCam and an SVM-SMO classifier
by Bonansea, Lucas, M.S.  Iowa State University. 2009: 63 pages; 1468148.
27.
Three Essays on the Economic Impact of Online Word-of-Mouth in Online Software Market
by Zhou, Wenqi, Ph.D.  The George Washington University. 2013: 160 pages; 3557958.
29.
Over the counter care: Service provider perspectives on the application of harm reduction in a syringe exchange program
by Blalock-Wiker, Chloe Peru, M.A.  California State University, Long Beach. 2014: 148 pages; 1591591.
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