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871.
Small school, big gains: A case study of urban high school reform
by Salazar, Alma, Ed.D.  California State University, Long Beach. 2012: 160 pages; 3530678.
873.
Measuring Nature Connectivity: A Case Study of OHV Users at the Imperial Sand Dune Recreation Area
by Muilenberg, Natalie, M.A.  Northern Arizona University. 2012: 107 pages; 1518036.
875.
The Narrative Impacts of Climate Change Storytelling: A Case Study Evaluation of a Climate Change Documentary Series
by Bieniek-Tobasco, Ashley, Dr.P.H.  The George Washington University. 2019: 159 pages; 22616085.
877.
Ego-Threat and Cognitive Coping: Using the Framework of Attachment Theory
by Bissel, Raymond C., M.S.  University of Louisiana at Lafayette. 2018: 128 pages; 10981586.
885.
886.
Customer experience in online higher education: A study of adult online college honor students
by Brakhage, Harold H., D.B.A.  Baker College (Michigan). 2015: 250 pages; 3738530.
887.
Building and Evaluating a Learning Environment for Algorithm and Data Structures Courses
by Mbindi, Eric Noel Fouh, Ph.D.  Virginia Polytechnic Institute and State University. 2015: 151 pages; 10595292.
888.
The randomized controlled trial under investigation: Threats to validity posed by participant preferences
by Floyd, Anna Hillary Landis, Ph.D.  State University of New York at Stony Brook. 2009: 190 pages; 3401703.
890.
Impact of Visualization Augmentation on Welder Training: A Study with the Simulated MIG Lab
by White, Steven A., Ph.D.  University of Louisiana at Lafayette. 2013: 97 pages; 3590087.
892.
Utilization-focused evaluation of a STEM enrichment program
by Carter, Sally, Ed.D.  University of Missouri - Columbia. 2012: 134 pages; 3533980.
893.
A Framework for Scientific Discovery through Video Games
by Cooper, Seth, Ph.D.  University of Washington. 2011: 128 pages; 3501867.
895.
Enhancing Recommender Systems Using Social Indicators
by Gartrell, Charles M., Ph.D.  University of Colorado at Boulder. 2014: 103 pages; 3635830.
896.
Perceived Credibility of Historical Information across Video Genres Among College Students
by Nielsen, Greg, Ph.D.  University of Nevada, Reno. 2015: 179 pages; 3707881.
897.
Computer-Supported Collaborative Learning Using Augmented and Virtual Reality in Museum Education
by Punako, Ronald, Jr., Ph.D.  Nova Southeastern University. 2018: 357 pages; 10841922.
898.
Gamification in Introductory Computer Science
by Behnke, Kara Alexandra, Ph.D.  University of Colorado at Boulder. 2015: 331 pages; 3743653.
899.
Pediatric Pal
by Krishna, Shilpa, M.S.  California State University, Long Beach. 2017: 76 pages; 10635704.
900.
How to Design for Impact in Games
by Walsh, Eric, Ph.D.  Rensselaer Polytechnic Institute. 2018: 253 pages; 10841207.
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