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1.
Measuring and Modeling User Activities on Online Social Network-based Applications
by Nazir, Atif, Ph.D.  University of California, Davis. 2012: 142 pages; 3555385.
3.
Semiotic constituents and abstractness of mediating artifacts in design research
by Hahn, Young Ae, Ph.D.  Illinois Institute of Technology. 2009: 268 pages; 3370897.
4.
The Online LaModel User's & Training Manual Development & Testing
by Newman, Christopher R., M.S.  West Virginia University. 2015: 132 pages; 1605780.
6.
Sensing and Feedback of Everyday Activities to Promote Environmental Behaviors
by Froehlich, Jon E., Ph.D.  University of Washington. 2011: 381 pages; 3501869.
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Learning objects: A user-centered design process
by Branon, Rovy F., III, Ph.D.  Indiana University. 2011: 172 pages; 3488034.
9.
The user -centered design process: Novice designers' use of evidence in designing from data
by Friess, Erin, Ph.D.  Carnegie Mellon University. 2008: 183 pages; 3305813.
10.
Preschoolers' Use of Technology in the Classroom
by Estes-Del Re, Darlene M., Ed.D.  Walden University. 2011: 284 pages; 3481900.
11.
Active Games: An Examination of User Engagement to Define Design Recommendations
by Martinez, Pamela N., Ed.D.  Pepperdine University. 2017: 147 pages; 10603990.
12.
A case study of user adoption of enterprise technology at XYZ media company
by Hudson, Holli A., M.S.  Pepperdine University. 2011: 93 pages; 1502554.
13.
Effective Space Organization Design for Large High-Resolution Environments
by Hur, Hyejung, Ph.D.  University of Illinois at Chicago. 2015: 172 pages; 3728676.
14.
Describing and analyzing interactive experience over time
by Huang, Chung-Ching, Ph.D.  Indiana University. 2015: 230 pages; 3716196.
16.
Binary Lives: Digital Citizenship and Disability Participation in a User Content Created Virtual World
by Vizenor, Katie Virginia, Ph.D.  State University of New York at Buffalo. 2014: 242 pages; 3613110.
17.
Exploring internet users' vulnerability to online dating fraud: Analysis of routine activities theory factors
by Garrett, Elena Victorovna, M.S.  The University of Texas at Dallas. 2014: 124 pages; 1583633.
18.
Perceived User Experience Associated with m-Learning: An Exploratory Case Study
by Andersen, Kristine, Psy.D.  Ashford University. 2019: 189 pages; 27671132.
20.
End user software product line support for smart spaces
by Tzeremes, Vasilios, Ph.D.  George Mason University. 2016: 287 pages; 10249280.
21.
Learning from Temporally-Structured Human Activities Data
by Lipton, Zachary C., Ph.D.  University of California, San Diego. 2017: 274 pages; 10683703.
23.
Examining the End-user Perspective of Personal Computer Security: A Qualitative Q Methodology Study
by Varnadore, Michael Ray, DM/IST  University of Phoenix. 2018: 208 pages; 10808067.
24.
Prediction and recommendation in online media
by Yin, Dawei, Ph.D.  Lehigh University. 2013: 256 pages; 3598939.
25.
Exploiting Human Factors in User Authentication
by Gupta, Payas, Ph.D.  Singapore Management University (Singapore). 2013: 170 pages; 3601349.
28.
Perceived user conflict among mountain bikers and hikers in coastal Orange County, California
by Holcomb, Noah, M.S.  California State University, Long Beach. 2011: 74 pages; 1493027.
29.
An extended workflow pattern for automating user interface design and implementation
by Martin, Adam, M.S.  California State University, Long Beach. 2013: 76 pages; 1527331.
30.
User Information Security Behavior in Professional Virtual Communities: A Technology Threat Avoidance Approach
by Forrester, Vivienne V., Ph.D.  Nova Southeastern University. 2019: 149 pages; 13899278.
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