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211.
Cognitive Underpinnings of Math Learning and Early Play Based Intervention
by Green, Chloe Teressa, Ph.D.  University of California, Berkeley. 2017: 92 pages; 10282013.
213.
Application of temporal difference learning to the game of Snake
by Lockhart, Christopher, M.Eng.  University of Louisville. 2010: 96 pages; 1485160.
214.
A game-theoretic comparison of genetic and model-based agents in learning strategic interactions
by Buntain, Cody, M.S.  The University of Alabama in Huntsville. 2010: 134 pages; 1484940.
215.
Relationship between psychological characteristics and performance in professional football
by Packman, Sheryl Faith, Ph.D.  Fordham University. 2008: 107 pages; 3312048.
218.
Psycho-spiritual components in Multiplayer Online First Person Shooter Xbox videogaming
by McGinnis, Carol Z. A. Salisbury, Ph.D.  Loyola University Maryland. 2010: 230 pages; 3421137.
219.
Access and stability issues in spectrum commons
by Lu, Jiangbin, Ph.D.  National University of Singapore (Singapore). 2015: 186 pages; 10006055.
220.
How Do Expertise and Realism Moderate the Boundary between Real and Digital Faces?
by Day, Jennifer, Ph.D.  University of California, Santa Cruz. 2019: 131 pages; 13896678.
221.
A game -theoretic model of grounding for referential communication tasks
by Thompson, William, Ph.D.  Northwestern University. 2009: 174 pages; 3386515.
223.
Cultivating 21st century competencies in a virtual worlds learning environment
by Smith, Terry K., Ed.D.  Pepperdine University. 2011: 167 pages; 3478529.
224.
225.
Video calling with nonverbal children with autism
by Shea, Kathleen, Ed.D.  University of Bridgeport. 2014: 119 pages; 3667421.
227.
Collusion Preserving Computation
by Alwen, Joel, Ph.D.  New York University. 2011: 105 pages; 3482849.
228.
Fake geek girl: The gender conflict in nerd culture
by Robinson, Sonnet, M.S.  University of Oregon. 2014: 84 pages; 1566724.
231.
Defining Fan Subcultures within Dungeons & Dragons
by Strickland, Klaira, M.A.  Western Illinois University. 2018: 86 pages; 10809137.
233.
The Theory of Narrative Balance and its Application to High Stakes Fiction
by Maillet, Adam Michael, Ph.D.  University of Louisiana at Lafayette. 2015: 261 pages; 10002462.
235.
Allocation of Resources to Defend Spatially Distributed Networks Using Game Theoretic Allocations
by Kroshl, William M., Ph.D.  The George Washington University. 2015: 146 pages; 3669710.
237.
Creator/Destroyer: The Function of the Heroine in Post-Apocalyptic Feminist Speculative Fiction
by Patrick, Mary Margaret Hughes, Ph.D.  University of Louisiana at Lafayette. 2017: 205 pages; 10274963.
239.
RCAT: A Restful Client-scalable Architectural style for Massively Multiuser Virtual Environments
by Valadares, Arthur Rodrigo Sawazachi, M.S.  University of California, Irvine. 2013: 98 pages; 1535770.
240.
New approaches to cooperative game theory: Core and value
by Kamishiro, Yusuke, Ph.D.  Brown University. 2010: 108 pages; 3430135.
211 - 240 of 9640 displayed.
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