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31.
Learning to Play Cooperative Games via Reinforcement Learning
by Wei, Ermo, Ph.D.  George Mason University. 2018: 162 pages; 13420351.
32.
Inverse optimal control for deterministic continuous-time nonlinear systems
by Johnson, Miles J., Ph.D.  University of Illinois at Urbana-Champaign. 2013: 147 pages; 3632073.
33.
Comparing the effects of low and high fidelity simulation on learning in advanced cardiac life support classes
by Hoadley, Theresa Ann, Ph.D.  University of Northern Colorado. 2008: 266 pages; 3322450.
35.
Students' experiences with simulation education
by Newberry, Gerald C., Ph.D.  Capella University. 2014: 110 pages; 3645846.
41.
Multiplayer Educational Role Playing Games (MPERPGs) and the Application of Leadership
by Clayton, Andrew Stafford, Ed.D.  Grand Canyon University. 2017: 348 pages; 10257450.
43.
Learning for the next generation: Predicting the usage of synthetic learning environments
by Evans, Arthur William, III, Ph.D.  University of Central Florida. 2010: 103 pages; 3415062.
44.
Perspective-based learning in virtual environments
by Lindgren, Robb, Ph.D.  Stanford University. 2009: 155 pages; 3364505.
47.
Addressing Limited Clinical Experiences for Nursing Students
by Eisert, Shelly, Ed.D.  Walden University. 2012: 138 pages; 3512007.
48.
Nursing faculty experiences of virtual learning environments for teaching clinical reasoning
by Zacharzuk-Marciano, Tara, Ph.D.  Capella University. 2017: 215 pages; 10260999.
49.
Learning Neural Representations that Support Efficient Reinforcement Learning
by Stachenfeld, Kimberly, Ph.D.  Princeton University. 2018: 155 pages; 10824319.
50.
51.
Didaktische implikationen des projektbasierten lernens beim einsatz von social learning environments in hochschulen
by Kaliva, Elisabeth, Ph.D.  Universitaet Duisburg-Essen (Germany). 2016: 10709257.
52.
Semi-supervised learning for connectionist networks
by Robare, Rebecca J., Ph.D.  City University of New York. 2010: 117 pages; 3426834.
54.
Technology Enhanced Learning for English Language Learners
by Stevens, Mark, Ph.D.  George Mason University. 2018: 269 pages; 10981068.
55.
Adaptive control and learning using multiple models
by Wang, Yu, Ph.D.  Yale University. 2017: 229 pages; 10783473.
56.
58.
Does Augmented Reality Affect High School Students' Learning Outcomes in Chemistry?
by Renner, Jonathan Christopher, Ed.D.  Grand Canyon University. 2014: 197 pages; 3628589.
59.
Brainstorming lessons from working in ambiguous environments
by Kamischke, Richard A., Ph.D.  Capella University. 2010: 177 pages; 3427053.
31 - 60 of 36492 displayed.
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