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1.
Enabling increased complexity for realistic image synthesis
by Budge, Brian Christopher, Ph.D.  University of California, Davis. 2009: 136 pages; 3396900.
2.
Deferred Visualization and Interaction with Explorable Images
by Tikhonova, Anna, Ph.D.  University of California, Davis. 2012: 159 pages; 3555434.
3.
Quality Guided Variable Bit Rate Texture Compression
by Griffin, Wesley, Ph.D.  University of Maryland, Baltimore County. 2016: 95 pages; 10159930.
4.
A Framework for Realistic Modeling and Display of Object Surface Appearance
by Darling, Benjamin A., Dr.sci.  Rochester Institute of Technology. 2013: 404 pages; 3594099.
6.
Methods for generating addressable focus cues in stereoscopic displays
by Liu, Sheng, Ph.D.  The University of Arizona. 2010: 124 pages; 3423833.
7.
Efficient ray tracing architectures
by Spjut, Josef Bo, Ph.D.  The University of Utah. 2015: 129 pages; 3727095.
8.
Robust Light Transport Simulation using Progressive Density Estimation
by Hachisuka, Toshiya, Ph.D.  University of California, San Diego. 2011: 209 pages; 3473619.
9.
Feature preserving continuous level-of-detail for terrain rendering
by Shinkovich, Lucas Jay, M.S.C.S.  West Virginia University. 2008: 68 pages; 1471319.
10.
Modeling and Rendering Appearance of Hair and Textile Fibers
by Khungurn, Pramook, Ph.D.  Cornell University. 2017: 273 pages; 10271351.
11.
Importance-driven transfer function design for volume visualization of medical images
by Lile, Cai, Ph.D.  National University of Singapore (Singapore). 2015: 119 pages; 10005977.
12.
The Relationship between Mock Jurors' Locus of Control, Belief in a Just World, and an NGRI Verdict
by Johnson, Lauren, M.A.  Southern Illinois University at Edwardsville. 2017: 54 pages; 10271095.
14.
Simulating depth of field using per-pixel linked list buffer
by Liu, Yang, M.S.  Purdue University. 2015: 56 pages; 1598036.
15.
A Year of Sin An Experiential Exhibition of Sin
by Olsen, Samantha Lute, M.A.  The George Washington University. 2017: 69 pages; 10282851.
16.
Scalable software control of million-element cyber-physical systems using a graphics processing unit
by Krunic, Veljko, Ph.D.  University of Colorado at Boulder. 2010: 260 pages; 3433308.
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Real-time solid voxelization using multi-core pipelining
by Liao, Duoduo, Ph.D.  The George Washington University. 2009: 191 pages; 3344878.
21.
A continuous probabilistic scene model for aerial imagery
by Crispell, Daniel E., Ph.D.  Brown University. 2010: 143 pages; 3430175.
22.
A cooperative approach to continuous calibration in multi-projector displays
by Johnson, Tyler M., Ph.D.  The University of North Carolina at Chapel Hill. 2009: 126 pages; 3387973.
25.
Investigation into the feasibility of shadow generation on mobile graphic cards
by Kiguta, NIcholas Maina, M.S.  The University of Iowa. 2010: 68 pages; 1488277.
26.
Detecting, modeling and rendering complex configurations of curvilinear features
by Parilov, Evgueni, Ph.D.  New York University. 2008: 317 pages; 3342392.
27.
Assessing and increasing Z-width of haptic displays with active electrical damping
by Weir, David W., Ph.D.  Northwestern University. 2008: 178 pages; 3303734.
28.
The Space Between: Filling the Urban Void With a Collaborative Space
by Lewis, Melissa, M.A.  The George Washington University. 2016: 47 pages; 10125678.
29.
Scheduling on Manycore and Heterogeneous Graphics Processors
by Tzeng, Stanley, Ph.D.  University of California, Davis. 2013: 119 pages; 3602240.
30.
Fast physics-based simulation of vascular surgery
by Jichuan, Wu, Ph.D.  National University of Singapore (Singapore). 2015: 177 pages; 10006103.
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