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1.
Knowledge and attitudes of MSW students regarding pathological gambling among older adults
by Butel, Huong Ly, M.S.W.  California State University, Long Beach. 2009: 66 pages; 1466092.
2.
Personality Traits as Predictors of Pathological Gambling in Hong Kong
by Ming, Phyllis Tung Wai, Psy.D.  Alliant International University. 2013: 90 pages; 3605294.
3.
Superstitious Beliefs and Ritualistic Behaviors of Female Gamblers: A Qualitative Case Study
by Barnes, Stephanie Emelia, Psy.D.  Capella University. 2019: 224 pages; 27540307.
4.
Predictors of Gambling-Related Problems in Adult Internet Gamblers
by Foote, Barbaradee, Ph.D.  Walden University. 2018: 106 pages; 10841287.
5.
A comparison of online and offline gamblers: An experimental manipulation of escape
by Montes, Kevin Steven, Ph.D.  The University of North Dakota. 2013: 153 pages; 3596712.
6.
Campus Community Readiness and the Prevention of Gambling Problems
by Pyle, Stephanie J. Asteriadis, Ph.D.  University of Nevada, Reno. 2016: 195 pages; 10126118.
10.
Complicated grief: A case study of pathological bereavement
by Woerner, Lucinda C., Ph.D.  Northcentral University. 2010: 148 pages; 3470461.
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Factors Influencing Pathological Dissociative Features in Syrian Refugee Children
by DeRaedt, Mary R., Ph.D.  The George Washington University. 2018: 133 pages; 10752363.
13.
Mindfulness and expressive writing in college students with pathological worry
by Pontoski, Kristin E., Ph.D.  Temple University. 2012: 114 pages; 3493928.
14.
Assessing video game behaviors that meet DSM-V criteria for a non-substance related disorder
by Powers, Mitchell R., Psy.D.  Adler School of Professional Psychology. 2015: 116 pages; 3664305.
16.
Video Game Addiction: Interpersonal Relationship Distress and Coping of Gamers and Loved Ones
by Ross, Mary, M.A.  Southern Illinois University at Edwardsville. 2014: 86 pages; 1560923.
18.
Prevalence and Correlates of Internet Addiction in Undergraduate Students as Assessed by Two Different Measures
by Schoenfeld, Daniel, Ph.D.  State University of New York at Albany. 2011: 94 pages; 3452848.
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Nostalgia and Kohut: Toward an Understanding of This Bittersweet Phenomenon
by Erickson, Andrew Carss, M.A.  Pacifica Graduate Institute. 2015: 60 pages; 1692061.
23.
The Dynamics of Rewards and Punishments in Video Games: A Content Analysis
by Craighead, Britney Nicole, M.A.  University of California, Santa Barbara. 2016: 74 pages; 10159655.
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Numerical modeling of blood flow in prosthetic heart valves and cardiovascular pathologies
by Alemu, Yared, Ph.D.  State University of New York at Stony Brook. 2010: 120 pages; 3408341.
26.
High-engagement gameplay behaviors and mental health
by Zaitsoff, Andrew, Ph.D.  Indiana University. 2016: 157 pages; 10154776.
27.
Viewing Dissociative Identity Disorder through a Jungian lens
by Vincent, Christian, M.A.  Pacifica Graduate Institute. 2010: 96 pages; 1489804.
29.
The relationship between video game use, Internet use, addiction, and subjective well-being
by Molinos, Martin, M.S.W.  California State University, Long Beach. 2016: 62 pages; 10150586.
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