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244.
Redesigning High School through a Personalized Learning Model
by Metcalf, Shelia Elaine, Ed.D.  William Woods University. 2017: 167 pages; 10742972.
249.
Digital and multimedia forensics justified: An appraisal on professional policy and legislation
by Popejoy, Amy Lynnette, M.S.  University of Colorado at Denver. 2015: 56 pages; 1598313.
250.
Satisfaction and usability evaluation of various pedagogical strategies in a hybrid gerontology course
by Goeller, William, M.A.  California State University, Long Beach. 2010: 80 pages; 1486310.
251.
An Examination of Technical and Pedagogical Usability Within the Successmaker Math Program
by Krause, Robin Fraleigh Montgomery, Ed.D.  The Florida State University. 2018: 150 pages; 10789927.
254.
Mobile collaboration for young children: Reading and creating stories
by Fails, Jerry Alan, Ph.D.  University of Maryland, College Park. 2009: 258 pages; 3372967.
256.
Improving Reading Comprehension Through the Use of Computer-Aided Instruction Among Third Graders
by Melhado, Gwendolyn J., Ed.D.  Nova Southeastern University. 2010: 155 pages; 3476350.
259.
A Music Industry Program for Today's Colleges and Universities
by Tolley, David Lancaster, D.M.A.  The Ohio State University. 2008: 155 pages; 10631297.
261.
Re-conceptualizing the organizing circumstance of learning
by Spear Ellinwood, Karen Courtenay, Ph.D.  The University of Arizona. 2011: 288 pages; 3464975.
262.
Bring your own technology: The effect of student-owned technology on student engagement
by Boyd, William Patrick, Ed.D.  Trevecca Nazarene University. 2015: 143 pages; 3706805.
263.
Exploring teachers' perceptions of professional development in virtual learning teams
by Purnell, Courtney Paschal, Ph.D.  Florida Atlantic University. 2012: 150 pages; 3536491.
264.
Goal Introduction in Online Discussion Forums: An Activity Systems Analysis
by Dashew, Brian Leigh, Ed.D.  Teachers College, Columbia University. 2018: 290 pages; 10824943.
265.
Evaluating the Effectiveness of Virtual Patients to Promote Clinical Reasoning
by Wilson, Jacqueline I., Ed.D.  Northcentral University. 2011: 188 pages; 3462968.
266.
Innovation Infrastructures to Transform the Mexican Internet Industry: The Case of the Startup Community
by Cervantes, Ruy, Ph.D.  University of California, Irvine. 2013: 188 pages; 3565417.
268.
Learning to Play Cooperative Games via Reinforcement Learning
by Wei, Ermo, Ph.D.  George Mason University. 2018: 162 pages; 13420351.
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