Results

Looking for more? ProQuest® Dissertations & Theses has additional dissertations and theses.
10938 open access dissertations and theses found for:
if(Mobile gaming)  »   Refine Search
62.
63.
Technology Integration and English Language Learners
by Carter, Joshua James, Ed.D.  Lindenwood University. 2017: 166 pages; 10748305.
64.
Low-Fee Private Schools in West Africa: Case Studies From Burkina Faso and Ghana
by Brion, Corinne, Ph.D.  University of San Diego. 2017: 205 pages; 10260352.
65.
Search Methods for Mobile Manipulator Performance Measurement
by Amoako-Frimpong, Samuel, M.S.  Marquette University. 2018: 100 pages; 10841175.
67.
Determinants of behavioral intention to use mobile coupons in casual dining restaurants
by Jennings, Edward, D.B.A.  University of Phoenix. 2014: 182 pages; 3583289.
68.
Gamification in Introductory Computer Science
by Behnke, Kara Alexandra, Ph.D.  University of Colorado at Boulder. 2015: 331 pages; 3743653.
69.
Fast Mobile Network Characterization: Design, Implementation and Evaluation
by Song, Lixing, Ph.D.  University of Notre Dame. 2018: 181 pages; 13836376.
70.
71.
Building a volunteered geographic information system (VGIS): A mobile application for disaster management
by Ulaganathan, Manju Narmada, M.A.  California State University, Long Beach. 2016: 88 pages; 10150587.
72.
Assessing video game behaviors that meet DSM-V criteria for a non-substance related disorder
by Powers, Mitchell R., Psy.D.  Adler School of Professional Psychology. 2015: 116 pages; 3664305.
73.
Mobile Apps for Cognitive Restructuring: A Review and Comparative Analysis
by Beck, Natasha A., Psy.D.  Pepperdine University. 2017: 79 pages; 10606593.
75.
Development of a Control-Oriented Model for Autonomous Mobile Robots
by Meadows, Hunter, M.S.  Southern Illinois University at Edwardsville. 2018: 70 pages; 10979828.
76.
Mobile wellness
by Daniels, Julie, M.S.  California State University, Long Beach. 2015: 50 pages; 1600039.
77.
Mobile Mother
by Park, Angela, M.S.  California State University, Long Beach. 2018: 54 pages; 10752199.
78.
Understanding the Use of Video Game and School Performance among Asian Youth: A Quantitative Study
by Songco, Allen, M.S.W.  California State University, Long Beach. 2018: 56 pages; 10784680.
79.
Best practices to establish successful mobile health service in a healthcare setting
by Andrews, Kathy M., Ed.D.  Pepperdine University. 2016: 160 pages; 10251009.
81.
Mobile vision multicolor target detection and color information decoding
by Bagherinia, Homayoun, Ph.D.  University of California, Santa Cruz. 2014: 157 pages; 3681341.
82.
Measuring the Use of Educational Affordances in One-to-one Mobile Device Environments
by Ralston, Stuart, Ed.D.  Lamar University - Beaumont. 2019: 181 pages; 22582631.
83.
84.
OpenDoor Mobile Health Business Plan
by Ollarzabal, Nancy, M.S.  California State University, Long Beach. 2019: 60 pages; 22587697.
85.
The Integration of Mobile Phones in EFL Contexts: Using Messenger Applications to Learn English Vocabulary
by Chakir, Mohamed, M.A.T.  Southern Illinois University at Edwardsville. 2018: 103 pages; 10807796.
86.
The contribution of mobile elements to gene regulatory innovations on the human lineage
by Lowe, Craig B., Ph.D.  University of California, Santa Cruz. 2010: 18 pages; 3421296.
87.
Collaborative Motion for Mobile Platforms
by Biddlestone, Scott, Ph.D.  The Ohio State University. 2013: 149 pages; 3734570.
88.
Wide-area mobile content delivery
by Han, Bo, Ph.D.  University of Maryland, College Park. 2012: 146 pages; 3543930.
90.
The mobile laboratory unit
by Le, David, M.S.  California State University, Long Beach. 2016: 57 pages; 10167506.
61 - 90 of 10938 displayed.
« First < Previous |   1    2    3    4    5    6    7    8    9    10    11   Next >
Copyright © 2019 ProQuest LLC. All rights reserved. Terms and Conditions Privacy Policy Cookie Policy
ProQuest