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1.
Enabling increased complexity for realistic image synthesis
by Budge, Brian Christopher, Ph.D.  University of California, Davis. 2009: 136 pages; 3396900.
2.
Deferred Visualization and Interaction with Explorable Images
by Tikhonova, Anna, Ph.D.  University of California, Davis. 2012: 159 pages; 3555434.
3.
Quality Guided Variable Bit Rate Texture Compression
by Griffin, Wesley, Ph.D.  University of Maryland, Baltimore County. 2016: 95 pages; 10159930.
5.
A Framework for Realistic Modeling and Display of Object Surface Appearance
by Darling, Benjamin A., Dr.sci.  Rochester Institute of Technology. 2013: 404 pages; 3594099.
6.
Methods for generating addressable focus cues in stereoscopic displays
by Liu, Sheng, Ph.D.  The University of Arizona. 2010: 124 pages; 3423833.
7.
Feature preserving continuous level-of-detail for terrain rendering
by Shinkovich, Lucas Jay, M.S.C.S.  West Virginia University. 2008: 68 pages; 1471319.
9.
A cooperative approach to continuous calibration in multi-projector displays
by Johnson, Tyler M., Ph.D.  The University of North Carolina at Chapel Hill. 2009: 126 pages; 3387973.
10.
Simulating depth of field using per-pixel linked list buffer
by Liu, Yang, M.S.  Purdue University. 2015: 56 pages; 1598036.
11.
A continuous probabilistic scene model for aerial imagery
by Crispell, Daniel E., Ph.D.  Brown University. 2010: 143 pages; 3430175.
12.
Efficient ray tracing architectures
by Spjut, Josef Bo, Ph.D.  The University of Utah. 2015: 129 pages; 3727095.
13.
Importance-driven transfer function design for volume visualization of medical images
by Lile, Cai, Ph.D.  National University of Singapore (Singapore). 2015: 119 pages; 10005977.
14.
Road Traffic Analysis with Surveillance Cameras Using Synthetic Training Data
by Toropov, Evgeny, Ph.D.  Carnegie Mellon University. 2019: 168 pages; 13883988.
15.
16.
Robust Light Transport Simulation using Progressive Density Estimation
by Hachisuka, Toshiya, Ph.D.  University of California, San Diego. 2011: 209 pages; 3473619.
17.
Investigation into the feasibility of shadow generation on mobile graphic cards
by Kiguta, NIcholas Maina, M.S.  The University of Iowa. 2010: 68 pages; 1488277.
18.
Volumetric Seam Carving
by Sun, Dachao, M.S.  Clemson University. 2017: 64 pages; 10246316.
19.
Set Design for Mr. Burns: A Post-Electric Play
by Lyman-Dobson, Tara, M.F.A.  The George Washington University. 2019: 120 pages; 13884649.
20.
Scalable software control of million-element cyber-physical systems using a graphics processing unit
by Krunic, Veljko, Ph.D.  University of Colorado at Boulder. 2010: 260 pages; 3433308.
21.
Real-Time Inverse Lighting for Augmented Reality Using a Dodecahedral Marker
by Straughn, Glen K., M.S.  Oklahoma State University. 2018: 57 pages; 10810575.
22.
Modeling and Rendering Appearance of Hair and Textile Fibers
by Khungurn, Pramook, Ph.D.  Cornell University. 2017: 273 pages; 10271351.
24.
Detecting, modeling and rendering complex configurations of curvilinear features
by Parilov, Evgueni, Ph.D.  New York University. 2008: 317 pages; 3342392.
25.
The Space Between: Filling the Urban Void With a Collaborative Space
by Lewis, Melissa, M.A.  The George Washington University. 2016: 47 pages; 10125678.
26.
Real-time solid voxelization using multi-core pipelining
by Liao, Duoduo, Ph.D.  The George Washington University. 2009: 191 pages; 3344878.
27.
Three-dimensional geometry compression with Holoimage
by Karpinsky, Nikolaus, M.S.  Iowa State University. 2011: 93 pages; 1494779.
28.
Contour trees and cross-sections of multiphase segmentations
by Dillard, Scott Edward, Ph.D.  University of California, Davis. 2009: 143 pages; 3369925.
29.
Costume Designs for "Urinetown: The Musical"
by Albawardy, Reema, M.F.A.  The George Washington University. 2015: 112 pages; 1599645.
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