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3.
An “active vision” computational model of visual search for human -computer interaction
by Halverson, Timothy E., Ph.D.  University of Oregon. 2008: 191 pages; 3346648.
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Moving beyond the desktop: Searching for information with limited display size
by Marcial, Laura Haak, Ph.D.  The University of North Carolina at Chapel Hill. 2012: 340 pages; 3549635.
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Towards adaptive user interfaces using real time fNIRS
by Girouard, Audrey, Ph.D.  Tufts University. 2010: 200 pages; 3422034.
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Speed-accuracy comparison of navigational interfaces
by Afergan, Daniel A., M.S.  The George Washington University. 2009: 64 pages; 1467132.
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A mediated interaction approach to study the role of media use in team interaction
by Liston, Kathleen McKinney, Ph.D.  Stanford University. 2009: 255 pages; 3382937.
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Describing and analyzing interactive experience over time
by Huang, Chung-Ching, Ph.D.  Indiana University. 2015: 230 pages; 3716196.
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A scalable distributed paradigm for multi-user interaction with tiled rear projection display walls
by Roman Humanes, Pablo, M.S.  University of California, Irvine. 2010: 37 pages; 1475110.
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Effects of force feedback on distractor navigation strategy and movement time in an aimed movement task
by O'Connor-Dreher, Ryan, M.S.  California State University, Long Beach. 2015: 96 pages; 1587305.
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Delivering Design: Performance and Materiality in Professional Interaction Design
by Goodman, Elizabeth Sarah, Ph.D.  University of California, Berkeley. 2013: 259 pages; 3616455.
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Delightful Interactive Systems: A Rhetorical Examination
by Sosa Tzec, Omar, Ph.D.  Indiana University. 2017: 395 pages; 10621936.
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Socially Capable Coversational Agents for Multi-Party Interactive Situations
by Kumar, Rohit, Ph.D.  Carnegie Mellon University. 2011: 166 pages; 3528729.
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Exploring Distance Cooperative Learning Between Sighted and Visually Impaired Students and Teachers
by Manshad, Muhanad Shakir, Ph.D.  New Mexico State University. 2019: 125 pages; 13861035.
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Empowerment and leadership development in an online story-based learning community
by Stutsky, Brenda J., Ph.D.  Nova Southeastern University. 2009: 246 pages; 3366995.
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DiffFrameNet: A Deep Learning Method for Intuitive Robot Navigation
by Cao, Bo, M.S.  University of Colorado at Boulder. 2018: 69 pages; 10809457.
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Harnessing the capacity of the human voice for fluidly controlling computer interfaces
by Harada, Susumu, Ph.D.  University of Washington. 2010: 187 pages; 3406108.
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Exploring Web Simplification for People with Cognitive Disabilities
by Hoehl, Jeffery Arthur, Ph.D.  University of Colorado at Boulder. 2016: 120 pages; 10108753.
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A matrix-Based Method for Optimizing the User Interface Design of Electronic Medical Record Systems
by Kuqi, Kushtrim, Ph.D.  The George Washington University. 2013: 157 pages; 3592423.
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Human-Data Interaction in Large and High-Dimensional Data
by Amraii, Saman Amirpour, Ph.D.  University of Pittsburgh. 2017: 192 pages; 10831835.
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Strange and Unstable Fabrication
by Devendorf, Laura Kay, Ph.D.  University of California, Berkeley. 2016: 99 pages; 10251501.
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Users' spatial abilities affect interface usability outcomes
by Campbell, Susan Grace, Ph.D.  University of Maryland, College Park. 2011: 95 pages; 3461618.
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Promoting common ground in a clinical setting: The impact of designing for the secondary user experience
by Tunnell, Harry D., IV, Ph.D.  Indiana University - Purdue University Indianapolis. 2016: 197 pages; 10181724.
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Zigbee based wearable glove for remote gesture recognition
by Vora, Rushabh Girish, M.S.  California State University, Long Beach. 2016: 33 pages; 1606700.
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