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2.
Smart Robotics Prosthesis Using Deep Learning and Musculoskeletal Modeling
by Chaudhari, Dipti K., M.S.  California State University, Long Beach. 2017: 56 pages; 10690581.
3.
Towards Temporal Semantic Scene Understanding
by Ghafarianzadeh, Mahsa, Ph.D.  University of Colorado at Boulder. 2017: 152 pages; 10271366.
4.
FPCA Based Human-like Trajectory Generating
by Dai, Wei, M.S.Cp.  University of South Florida. 2013: 101 pages; 1548568.
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Human Activity Analysis using Multi-modalities and Deep Learning
by Zhang, Chenyang, Ph.D.  The City College of New York. 2016: 115 pages; 10159927.
8.
Contributing to a literacy of the body in videogame interaction
by Segovia, Sherri Dawn, Ph.D.  The University of Texas at Dallas. 2015: 127 pages; 3706679.
9.
A Burkean analysis of “World of Warcraft”: Identity work in a virtual environment
by Boone, George William, M.A.  Villanova University. 2008: 147 pages; 1454169.
12.
Personal values of protagonists in best pictures and blockbusters 1996–2005
by Beckwith, Douglas Charles, Ph.D.  Saybrook University. 2007: 237 pages; 3418940.
13.
Supportive Behaviors for Human-Robot Teaming
by Hayes, Bradley, Ph.D.  Yale University. 2016: 178 pages; 10160856.
14.
Perceptually motivated automatic dance motion generation for music
by Kim, Jae Woo, D.Sc.  The George Washington University. 2009: 77 pages; 3349630.
16.
Model predictive control for adaptive digital human modeling
by Sheth, Katha Janak, M.S.  The University of Iowa. 2010: 73 pages; 1488280.
17.
Characterization of Structural Dynamics of the Human Head Using Magnetic Resonance Elastography
by Badachhape, Andrew A., Ph.D.  Washington University in St. Louis. 2017: 148 pages; 10687152.
18.
A Neurorobotic Model of Humanoid Walking
by Klein, Theresa Jean, Ph.D.  The University of Arizona. 2011: 234 pages; 3488286.
20.
Extracting Key Features for Analysis and Recognition in Computer Vision
by Gao, Hui, Ph.D.  The Ohio State University. 2006: 164 pages; 10835745.
21.
Understanding activity from trajectory patterns
by Morris, Brendan Tran, Ph.D.  University of California, San Diego. 2010: 146 pages; 3398750.
22.
Annotation Scaffolds for Robotics
by Frank Bolton, Pablo, Ph.D.  The George Washington University. 2018: 166 pages; 10843648.
23.
Simulating ingress and egress motion for heavy earthmoving machines
by Kwon, Hyun Jung, Ph.D.  The University of Iowa. 2011: 120 pages; 3494061.
26.
Interactive visual prototyping of computer vision applications
by Maynes-Aminzade, Daniel, Ph.D.  Stanford University. 2008: 105 pages; 3332995.
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Study of airflow and particle transport in acinar airways of the human lung
by Kumar, Haribalan, Ph.D.  The University of Iowa. 2011: 174 pages; 3473207.
29.
Human Mechatronics Considerations of Sensing and Actuation Systems for Rehabilitation Application
by Kanjanapas, Kan, Ph.D.  University of California, Berkeley. 2014: 96 pages; 3640496.
30.
Efficient sensing, summarization and classification of videos
by Shroff, Nitesh, Ph.D.  University of Maryland, College Park. 2012: 240 pages; 3543609.
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