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181.
Sport-related Anxiety and Self-talk Between Traditional Sports and ESports
by LeNorgant, Eric Joseph, M.A.  California State University, Fresno. 2019: 88 pages; 13904470.
182.
Digital currency wallet for mobile devices
by Jose, Mamitha, M.S.  California State University, Long Beach. 2011: 102 pages; 1504486.
184.
World Game: An MS Thesis on Engineering Buckminster Fuller's Unfinished Computer Game
by Pang, Josh, M.S.  University of California, Santa Cruz. 2017: 193 pages; 10600417.
186.
Assessing the assessment: Access to algebra in an era of API
by Lloyd, Jayson D., Ed.D.  California State University, Long Beach. 2010: 136 pages; 3425186.
187.
Developing a Framework for Open Innovation
by Pile, Taylor, M.S.  Pepperdine University. 2018: 69 pages; 10844347.
189.
"Democracy" in a virtual world: EVE Online's Council of Stellar Management and the power of influence
by Ireland, Jessica, M.S.  The University of Wisconsin - Milwaukee. 2013: 155 pages; 1538532.
190.
192.
Soft control: Television's relationship to digital micromedia
by Lahey, Michael, Ph.D.  Indiana University. 2013: 253 pages; 3607011.
194.
Identifying the Interest in Virtual Reality as an Injury Rehabilitation Program Amongst Collegiate Athletes
by Henry, Makenna I., M.S.  California State University, Long Beach. 2018: 77 pages; 10750106.
195.
The Relationship Between High School Exit Exam Policies, Student Transfers, and Attainment
by Whitson, Jennifer Leigh, Ed.D.  The George Washington University. 2014: 291 pages; 3615585.
196.
The Influence of DragonBox on Student Attitudes and Understanding in 7th Grade Mathematics Classroom
by Katirci, Nihal, M.S.  State University of New York at Albany. 2017: 73 pages; 10275395.
197.
The role of quartz in the lithic technology of the western upper Cook Inlet ancestral Dena'ina
by Rogers, Monty J., M.A.  University of Alaska Anchorage. 2015: 139 pages; 1605241.
198.
201.
Pre-service teachers in Second Life: Are digital natives prepared for a Web 2.0 experience?
by Inman, Christopher T., Ph.D.  The University of Alabama. 2010: 186 pages; 3439816.
202.
From Where I Stand: An Analysis of Female Software Engineers Struggling for Acceptance in I.T. Careers
by McKoskey, David R., Ph.D.  University of St. Thomas (Minnesota). 2019: 121 pages; 13917783.
203.
PSON: Predictable service overlay networks
by Shamsi, Jawwad, Ph.D.  Wayne State University. 2009: 193 pages; 3366199.
204.
Identifying Product Defects by Applying a Predictive Model to Customer Reviews
by Fong, Titus Hei Yeung, D.Engr.  The George Washington University. 2020: 146 pages; 28087840.
205.
Evidence Model: Evaluate Complex Problem-solving Competency from Process Data
by Yang, Zhitong, Ed.D.  University of Pennsylvania. 2019: 152 pages; 13900632.
206.
The Effects of Simulation Learning on Student Performance in Personal Finance: A Quantitative Research Study
by Pittroff, Jacob Michael, Ed.D.  Missouri Baptist University. 2018: 129 pages; 13424227.
207.
208.
Cybernetic Child Psychology: A Genealogy of the User
by Lockett, William, Ph.D.  New York University. 2019: 397 pages; 22622737.
209.
Secure file transfers using mobile device
by Maddirala, Raghunath R., M.S.  California State University, Long Beach. 2010: 71 pages; 1481747.
181 - 210 of 1953 displayed.
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