Results

Looking for more? ProQuest® Dissertations & Theses has additional dissertations and theses.
42456 open access dissertations and theses found for:
if(Game theory)  »   Refine Search
1.
New approaches to cooperative game theory: Core and value
by Kamishiro, Yusuke, Ph.D.  Brown University. 2010: 108 pages; 3430135.
2.
Constructing strategies for games with simultaneous movement
by Keffer, Jeremy, Ph.D.  University of Delaware. 2015: 82 pages; 3730247.
3.
4.
Approaching a Pedagogy of Game Writing
by Hudson, Seth Andrew, Ph.D.  George Mason University. 2018: 195 pages; 10811219.
5.
6.
An Analysis of Virtual Economics in Video Games
by Hamidi, Bijan Alexander, M.S.  California State University, Fullerton. 2018: 54 pages; 10808086.
7.
The relationship between video game use, Internet use, addiction, and subjective well-being
by Molinos, Martin, M.S.W.  California State University, Long Beach. 2016: 62 pages; 10150586.
8.
11.
Essays in game theory on investment and social organization
by Fisher, James C.D., Ph.D.  The University of Arizona. 2015: 186 pages; 3688083.
12.
Learning Theory and Algorithms for Auctioning and Adaptation Problems
by Munoz Medina, Andres, Ph.D.  New York University. 2015: 260 pages; 3740907.
14.
15.
19.
The Dynamics of Rewards and Punishments in Video Games: A Content Analysis
by Craighead, Britney Nicole, M.A.  University of California, Santa Barbara. 2016: 74 pages; 10159655.
20.
Defining Fan Subcultures within Dungeons & Dragons
by Strickland, Klaira, M.A.  Western Illinois University. 2018: 86 pages; 10809137.
22.
From Theory to Reality: Mechanizing Development Theory to End Extreme Poverty in Eastern Zambia
by Elder, Elyse, M.A.  The American University of Paris (France). 2017: 93 pages; 13871624.
23.
25.
Virtually Smoking: Exploring Player Perception of Tobacco Content in Video Games
by Forsyth, Susan Redman, Ph.D.  University of California, San Francisco. 2016: 347 pages; 10133422.
26.
Computer-Supported Collaborative Learning Using Augmented and Virtual Reality in Museum Education
by Punako, Ronald, Jr., Ph.D.  Nova Southeastern University. 2018: 357 pages; 10841922.
27.
Duck Hunt FPGA game, a project on UML and digital design
by Nguyen, Vuong D., M.S.  California State University, Long Beach. 2016: 65 pages; 10137441.
28.
Traveling Domain Theory: A Comparative Approach for Cyberspace Theory Development
by McCarthy, Thomas David, Ph.D.  Fletcher School of Law and Diplomacy (Tufts University). 2012: 343 pages; 3516575.
29.
A theory of value drivers: A grounded theory study
by Wendee, Paul M., D.B.A.  University of Phoenix. 2011: 312 pages; 3535532.
30.
A Theory of Thriving for Small Business Owners: A Grounded Theory Study
by Macera, Jessica L., Ph.D.  Capella University. 2016: 142 pages; 10196316.
1 - 30 of 42456 displayed.
  1    2    3    4    5    6    7    8    9    10    11   Next >
Copyright © 2020 ProQuest LLC. All rights reserved. Terms and Conditions Privacy Policy Cookie Policy
ProQuest