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241.
Video calling with nonverbal children with autism
by Shea, Kathleen, Ed.D.  University of Bridgeport. 2014: 119 pages; 3667421.
243.
Underrepresented Black Males in STEM: AP Statistics: A Possible “Gap” Game Changer
by Hathaway, Viva Marie, Ph.D.  Regent University. 2020: 145 pages; 27959766.
244.
246.
Improving the Students' Study Practices Through the Principled Design of Research Probes
by Aleahmad, Turadig, Ph.D.  Carnegie Mellon University. 2012: 146 pages; 3528728.
247.
Instructional Design Strategies for Deep Learning in Accelerated Courses Across Discipline
by Grincewicz, Amy M., Ph.D.  Capella University. 2017: 173 pages; 10285475.
248.
Functional Gain and Change Mechanisms in Post-Production Complex Systems
by Cox, Amy M., Ph.D.  The George Washington University. 2017: 231 pages; 10254316.
249.
Special Education Teachers' Perceptions of the Design and Implementation of the Evaluation Process
by Guartico, Reina Anfone, Ed.D.  The George Washington University. 2016: 235 pages; 10086216.
250.
Using Design to Facilitate Personal Engagement in a Church Community
by Blair, Randall Robert, M.A.  University of Kansas. 2010: 16 pages; 1501987.
251.
Fast Mobile Network Characterization: Design, Implementation and Evaluation
by Song, Lixing, Ph.D.  University of Notre Dame. 2018: 181 pages; 13836376.
252.
Game-theoretic Approaches for Generative Modeling
by Gao, Jian, Ph.D.  New York University Tandon School of Engineering. 2020: 207 pages; 27672221.
253.
The Believing Game, a Novella with Critical Introduction: "Character"-izing Hysterical Realism
by Crider, Ryan, Ph.D.  University of Louisiana at Lafayette. 2016: 202 pages; 10163261.
255.
Sounding Out the Stage: Music and Sonic Design in Robert Wilson's Theater
by Schelling, Kamala Jacobs, Ph.D.  Yale University. 2017: 300 pages; 10633264.
256.
The gamification of judicial affairs: Addressing learning for 'digital students'
by Diaz, Leonel Alberto, Jr., M.Ed.  University of Southern California. 2012: 89 pages; 1532818.
257.
Model and design of distributed embedded systems
by Dasamoni, Thanga Nirmala, M.S.  California State University, Fullerton. 2016: 71 pages; 10245103.
261.
A framework for concept validation in design using digital prototyping
by Arastehfar, Soheil, Ph.D.  National University of Singapore (Singapore). 2015: 153 pages; 10006081.
262.
Design Day Analysis - Forecasting Extreme Daily Natural Gas Demand
by Kaftan, David, M.S.  Marquette University. 2018: 107 pages; 10825062.
263.
Politics and the pump handle: The international political economy of emerging infectious diseases
by Michaud, Joshua, Ph.D.  The Johns Hopkins University. 2009: 356 pages; 3381664.
265.
Program Design for a Parent Education and Involvement Plan
by Clendaniel, Colette J., M.A.  Prescott College. 2012: 62 pages; 1510411.
266.
Individual Differences in Perceived Violence, Relative Enjoyment, and Recommended Age Ratings of Video Games
by Climer, Emily M., M.S.  University of Louisiana at Lafayette. 2015: 96 pages; 10002422.
267.
Enigmatic Design and Psychomachic Monstrosity in Beowulf
by Fahey, Richard, Ph.D.  University of Notre Dame. 2019: 617 pages; 28187486.
269.
Whole System Design and Evolutionary 21st Century American Buildings + Infrastructure
by Franz, Anna Young, Ph.D.  The George Washington University. 2013: 223 pages; 3592471.
270.
Investigating the impact of CAD simulations on student design thinking
by Taleyarkhan, Manaz R., M.S.  Purdue University. 2016: 91 pages; 10182198.
241 - 270 of 43344 displayed.
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