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121.
Secure Mobile Deployment of NFL Training Materials
by Corris, Alexander Grosholz, Ph.D.  Nova Southeastern University. 2014: 93 pages; 3642884.
122.
World Game: An MS Thesis on Engineering Buckminster Fuller's Unfinished Computer Game
by Pang, Josh, M.S.  University of California, Santa Cruz. 2017: 193 pages; 10600417.
125.
Designing Problem Based Learning for Teachers in Malaysia: A Study of the Nine-Step Problem Design Process
by Jamiat, Nurullizam, Ph.D.  The Florida State University. 2018: 118 pages; 10685790.
126.
Examining teachers' and college students' perspectives toward e-textbooks as an educational tool
by Alawami, Nariman Ali, Ph.D.  University of Northern Colorado. 2016: 318 pages; 10249765.
127.
Examination of Concussion Knowledge and Attitudes among Youth Ice Hockey Parents
by Kivuls, Kristine, M.S.  California State University, Long Beach. 2019: 82 pages; 13900199.
128.
Community of Inquiry and Video in Higher Education Engaging Students Online
by Conrad, Oliver, M.S.  California State University, Fullerton. 2015: 60 pages; 1600912.
130.
Studying the process and impact of site-produced peer-to-peer video tutorials: A case study approach
by Lansdown, Roy, M.A.  California State University, Long Beach. 2010: 92 pages; 1486651.
134.
Educational guerreras: A study of a madre-centered participatory action research for educational system praxis
by Perez-Da Silva, Karen Azucena, Ed.D.  Lewis and Clark College. 2016: 184 pages; 10075076.
136.
Gamification and vidoegame's marketing potential
by Laroche, Gerard, M.A.  The American University of Paris (France). 2012: 73 pages; 10305741.
137.
Student-Created Videos as a Language Acquisition Strategy for a Haitian Learner
by Thomas, Sarah-Jane, Ph.D.  George Mason University. 2017: 157 pages; 10685210.
138.
Servant Leadership, Community, and Inclusion: A Case Study of the Ike Special
by Ditzenberger, Kay S., Ph.D.  Gonzaga University. 2018: 206 pages; 10840645.
139.
Evaluation of family functioning following parent participation in recreational intervention for children with autism
by Gonzalez, Martha Citlaly, Psy.D.  Adler School of Professional Psychology. 2014: 147 pages; 3662134.
140.
143.
Building personal wellness communities: Meaningful play in the everyday life of a network society
by Wang, Hua, Ph.D.  University of Southern California. 2010: 296 pages; 3434556.
145.
Critical Hip-hop Graffiti Pedagogy in a Primary School
by Brown, Wade E., Ed.D.  Loyola Marymount University. 2015: 293 pages; 3671998.
146.
An evaluation of an online algebra homework help -seeking system
by Li, Yuan-Ling, Ed.D.  University of Southern California. 2008: 201 pages; 3341908.
147.
Novice Behavior in a Makerspace: Pragmatic Pathways to Shaping CS Identity
by Davis, Don Gibbs, Ph.D.  The University of Texas at San Antonio. 2017: 291 pages; 10277785.
148.
Pedagogical practices in a virtual world: An ethnographic and discourse analysis approach
by Stoerger, Sharon M., Ph.D.  Indiana University. 2010: 246 pages; 3408098.
149.
Games as theater for soul: An archetypal psychology perspective of virtual games
by Savett, Susan Mallard, Ph.D.  Pacifica Graduate Institute. 2014: 297 pages; 3686802.
121 - 150 of 31931 displayed.
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