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1.
Game-theoretic Approaches for Generative Modeling
by Gao, Jian, Ph.D.  New York University Tandon School of Engineering. 2020: 207 pages; 27672221.
2.
Games as theater for soul: An archetypal psychology perspective of virtual games
by Savett, Susan Mallard, Ph.D.  Pacifica Graduate Institute. 2014: 297 pages; 3686802.
3.
The games men play: How community college men use video games to construct masculinity
by Niemi, Eric J., Ed.D.  Northern Illinois University. 2014: 268 pages; 3681948.
5.
Mathematical Programming and Magic: The Gathering®
by Esche, Alexander, M.S.  Northern Illinois University. 2018: 51 pages; 10689404.
6.
Solving two-level optimization problems with applications to robust design and energy markets
by Siddiqui, Sauleh Ahmad, Ph.D.  University of Maryland, College Park. 2011: 222 pages; 3495412.
7.
Robust Execution Strategy for Scheduling under Uncertainty
by Fu, Na, Ph.D.  Singapore Management University (Singapore). 2012: 122 pages; 3523785.
9.
Learning to Play Cooperative Games via Reinforcement Learning
by Wei, Ermo, Ph.D.  George Mason University. 2018: 162 pages; 13420351.
11.
How to Design for Impact in Games
by Walsh, Eric, Ph.D.  Rensselaer Polytechnic Institute. 2018: 253 pages; 10841207.
13.
Evolving effective micro behaviors for real-time strategy games
by Liu, Siming, Ph.D.  University of Nevada, Reno. 2015: 106 pages; 3707862.
14.
Evaluation and Design of Robust Neural Network Defenses
by Carlini, Nicholas, Ph.D.  University of California, Berkeley. 2018: 138 pages; 10931076.
17.
19.
A Robust Protocol for Self-Testing Majorana Fermions
by Mayer, Karl, Ph.D.  University of Colorado at Boulder. 2019: 101 pages; 22587519.
20.
Essays in economic theory
by Deb, Joyee, Ph.D.  Northwestern University. 2008: 142 pages; 3303530.
21.
Efficient and robust traffic engineering in a dynamic environment
by Wang, Hao, Ph.D.  Yale University. 2009: 146 pages; 3361616.
22.
Dual-sensor approaches for real-time robust hand gesture recognition
by Liu, Kui, Ph.D.  The University of Texas at Dallas. 2015: 120 pages; 3708440.
23.
Robust Light Transport Simulation using Progressive Density Estimation
by Hachisuka, Toshiya, Ph.D.  University of California, San Diego. 2011: 209 pages; 3473619.
24.
Emotional sophistication: Studies of facial expressions in games
by Rossi, Filippo, Ph.D.  The University of Arizona. 2012: 98 pages; 3550083.
25.
Robust Principal Component Analysis
by Kpamegan, Neil Racheed, M.S.  American University. 2018: 47 pages; 10784806.
26.
Robust Image-Based Wavefront Sensing
by Zielinski, Thomas P., Ph.D.  University of Rochester. 2011: 193 pages; 3478385.
27.
Issues with Reality: Defining and Exploring the Logics of Alternate Reality Games
by Johnson, Jay, Ph.D.  The University of Wisconsin - Milwaukee. 2018: 274 pages; 10931461.
28.
Press Play: Video Games and the Ludic Quality of Aesthetic Experiences across Media
by Hakimi, Jedd, Ph.D.  University of Pittsburgh. 2017: 255 pages; 10831836.
29.
Robust Model Estimation Methods For Information Retrieval
by Collins-Thompson, Kevyn, Ph.D.  Carnegie Mellon University. 2008: 220 pages; 3528730.
30.
Robust and efficient inference of scene and object motion in multi-camera systems
by Sankaranarayanan, Aswin C., Ph.D.  University of Maryland, College Park. 2009: 181 pages; 3391385.
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