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211.
Developing 21<sup>st</sup> century skills through the use of student personal learning networks
by Miller, Robert D., Ed.D.  Northcentral University. 2009: 191 pages; 3383118.
212.
A pipeline analog-to-digital converter for a plasma impedance probe
by El Hamoui, Mohamad A., M.S.  Utah State University. 2009: 67 pages; 1463640.
213.
E-thesis repositories in the world: A critical analysis
by Sengupta, Shantashree Sameerkumar, Ph.D.  Savitribai Phule Pune University (India). 2014: 421 pages; 3715419.
214.
216.
Online Institutions, Markets, and Democracy
by Hong, Sounman, Ph.D.  Harvard University. 2012: 169 pages; 3513991.
217.
An Investigation of College Students' Facebook Use in Their Personal Learning Environments
by Wang, Yiran, Ph.D.  University of California, Irvine. 2017: 169 pages; 10623291.
219.
Delivering Design: Performance and Materiality in Professional Interaction Design
by Goodman, Elizabeth Sarah, Ph.D.  University of California, Berkeley. 2013: 259 pages; 3616455.
220.
Sacred space evaders religious hegemony in gaming journalism
by Perreault, Gregory P., Ph.D.  University of Missouri - Columbia. 2015: 209 pages; 10182610.
222.
Digital course materials: A case study of the Apple iPad in the academic environment
by Bush, Michael H.||||||Cameron, Andrea H., Ed.D.  Pepperdine University. 2011: 208 pages; 3457458.
223.
225.
A proposed framework for forensic image enhancement
by Ledesma, Spencer Aguila, M.S.  University of Colorado at Denver. 2015: 109 pages; 1605105.
226.
A Virtual Past? Accuracy of 3D Modeling in Archaeological Applications
by Biermann, Rebecca Ella, M.A.  The George Washington University. 2014: 78 pages; 1557363.
227.
Digital research cycles: How attitudes toward content, culture and technology affect Web development
by Scott, Edward Sherman, Ph.D.  University of Central Florida. 2009: 664 pages; 3357882.
228.
When to go Greek: A stratagem of mythical costuming for <i> Eurydice</i>
by DeScalo, Carlene, M.F.A.  California State University, Long Beach. 2016: 29 pages; 10102581.
230.
Games as theater for soul: An archetypal psychology perspective of virtual games
by Savett, Susan Mallard, Ph.D.  Pacifica Graduate Institute. 2014: 297 pages; 3686802.
231.
Writing in the Maker Movement
by Breaux, Chet, Ph.D.  University of Louisiana at Lafayette. 2015: 207 pages; 3712127.
232.
Neurogenesis in the adult hippocampus: Modulation of stem cell fate by experience
by Picchini, Alyssa Marie, Ph.D.  Columbia University. 2010: 181 pages; 3401052.
233.
Rhetoric, the First Amendment, and cyberbullying: An examination of space and place in American law
by Primack, Alvin Jack, M.A.  California State University, Long Beach. 2016: 130 pages; 10105279.
234.
Modernizing Copyright for Equitable Treatment in the Streaming Age
by Barrett, Brandon T., M.S.  Florida Atlantic University. 2015: 123 pages; 10096023.
235.
Ergodic ontogeny: Influences of interactive media on identity
by Cole, Sara Mae, Ph.D.  University of Maryland, Baltimore County. 2013: 354 pages; 3609856.
236.
Efficient, sound formal verification for analog/mixed-signal circuits
by Fisher, Andrew N., Ph.D.  The University of Utah. 2015: 190 pages; 10003590.
239.
An ethnography of relevance in the digital age
by Bietila, David, M.A.  The George Washington University. 2010: 76 pages; 1480867.
240.
Surfography
by Caban, Julie-Christine, M.F.A.  California State University, Long Beach. 2011: 12 pages; 1507701.
211 - 240 of 19293 displayed.
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