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181.
Gamification in Introductory Computer Science
by Behnke, Kara Alexandra, Ph.D.  University of Colorado at Boulder. 2015: 331 pages; 3743653.
183.
Volunteer Educators' Influence on Youth Participation and Learning in 4-H STEM Learning by Design Programs
by Worker, Steven Michael, Ph.D.  University of California, Davis. 2016: 217 pages; 10165795.
184.
A study of global leadership strategies to influence e-enabling technology deployment
by West, James E., Jr., Ph.D.  University of Phoenix. 2010: 137 pages; 3442980.
187.
‘I am the page of words’: How cognitive poetics reveals metaphor's transformative power
by Dusenbery, Kathleen E., Ph.D.  Illinois State University. 2011: 236 pages; 3500073.
188.
The influence of personality on innovation: A phenomenological study
by Bendotti, Brianna, Ed.D.  Pepperdine University. 2017: 136 pages; 10255520.
191.
In the Sandbox: Individuals and Collectives in Organizational Learning as Sense-Making through Play
by Popova-Nowak, Irina V., Ed.D.  The George Washington University. 2014: 316 pages; 3610791.
192.
Long Beach arts and culture: Visibility and sustainability
by Davis, Rose Winter, M.B.A.  California State University, Long Beach. 2012: 74 pages; 1517610.
193.
194.
An Investigation of Motivation in a Musically Creative Strings Class
by Johnson, Jeremiah N., M.M.Ed.  Minot State University. 2017: 83 pages; 10624192.
195.
196.
Leading open innovation across global strategic alliances: A grounded theory study
by Bixenman, Michael Leonard, D.B.A.  University of Phoenix. 2007: 323 pages; 3289586.
197.
Behavioral Assessment Teams Using Threat Assessment at Flagship Universities in New England
by Graney, Daniel D., Ed.D.  Johnson & Wales University. 2011: 166 pages; 3457223.
198.
Shared Leadership and Team Diversity from a Social Network Perspective
by Shu, Frank, M.S.  Illinois Institute of Technology. 2018: 136 pages; 10824407.
199.
The Construction of Self iIn the Contemporary Creative Writing Workshop: A Personal Journey
by Royster, Brent Jason, Ph.D.  Bowling Green State University. 2006: 161 pages; 10817769.
200.
Exploring Operational Practices and Archetypes of Design Thinking
by Finn Connell, Shannon Erin, Ph.D.  Benedictine University. 2013: 178 pages; 3569135.
202.
203.
A phenomenological investigation of science center exhibition developers' expertise development
by Young, Denise L., Ed.D.  The University of North Carolina at Chapel Hill. 2012: 174 pages; 3523568.
204.
Establishing collaborative best practices of middle school data teams
by Thomas, Brooks, Ed.D.  Northcentral University. 2010: 99 pages; 3441818.
205.
Strategic Inquiry Model of School Improvement: Implementation Perspectives from School-Based Facilitators
by Watson, Carl-Anthony, Ed.D.  University of Pennsylvania. 2018: 190 pages; 10787569.
206.
Conflict and the path to resolution in global virtual teams
by O'Hay, Nicole, M.S.  Pepperdine University. 2011: 69 pages; 1502563.
207.
Transformational leadership among producers in the entertainment industry
by Weaver, Michael, M.S.  Pepperdine University. 2016: 77 pages; 10142128.
208.
The use of common planning time in ABC Middle School academic teams
by Stephenson, Jerard, Ed.D.  College of Saint Elizabeth. 2014: 170 pages; 3620502.
209.
210.
Crafting the Institutional Self Identity and Trajectory in Artistic Training and Creative Careers
by Rowe, Matthew S., Ph.D.  University of California, Berkeley. 2018: 101 pages; 10816760.
181 - 210 of 20727 displayed.
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