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91.
A Framework for Realistic Modeling and Display of Object Surface Appearance
by Darling, Benjamin A., Dr.sci.  Rochester Institute of Technology. 2013: 404 pages; 3594099.
92.
Machine Learning Methods for 3D Object Classification and Segmentation
by Le, Truc Duc, Ph.D.  University of Missouri - Columbia. 2018: 158 pages; 13877153.
93.
Physically-based sampling for motion planning
by Gayle, Thomas Russell, Ph.D.  The University of North Carolina at Chapel Hill. 2010: 252 pages; 3409956.
94.
Detecting, modeling and rendering complex configurations of curvilinear features
by Parilov, Evgueni, Ph.D.  New York University. 2008: 317 pages; 3342392.
95.
Reliable and Efficient Routing for Wireless Sensor Networks
by Sinha, Saket, M.S.  California State University, Long Beach. 2017: 55 pages; 10263570.
96.
Spatial Stochastic Simulation of Biochemical Systems
by Drawert, Brian J., D.Eng.  University of California, Santa Barbara. 2013: 208 pages; 3559784.
97.
Study of accelerometer assisted single key positioning user input systems
by Gao, Chunming, Ph.D.  Michigan Technological University. 2011: 99 pages; 3454081.
98.
Personal adventures: The shift from player to author
by Salter, Anastasia, D.P.A.  University of Baltimore. 2010: 182 pages; 3409494.
99.
Soft Shadow Mip-Maps
by Shen, Yang, M.S.  The University of Utah. 2016: 60 pages; 10158459.
100.
Rotation points from motion capture data using a closed form solution
by Knight, Jonathan Kipling, Ph.D.  University of Colorado at Colorado Springs. 2008: 154 pages; 3304519.
101.
Interactive physically-based sound simulation
by Raghuvanshi, Nikunj, Ph.D.  The University of North Carolina at Chapel Hill. 2010: 187 pages; 3418735.
102.
An Application Programming Interface for Inertial Sensors Used in Physical Therapy and Injury Prevention
by Khibin, Volodymyr Yevgenovich, M.S.  University of California, Davis. 2011: 90 pages; 1507157.
103.
Knots in the string of time: Adapting computer game prototyping tools for interactive music
by Venden, Nick H., M.M.  California State University, Long Beach. 2015: 62 pages; 1588653.
104.
Visual analytics techniques for exploration of spatiotemporal data
by Ferreira, Nivan, Ph.D.  Polytechnic Institute of New York University. 2015: 132 pages; 10043943.
106.
Analysis of multi-platform mobile application development
by Thaden, Courtney B., M.S.  The University of North Dakota. 2014: 137 pages; 1560009.
107.
Conquering image imperfectness by priors with applications to image recovery
by Dai, Shengyang, Ph.D.  Northwestern University. 2009: 142 pages; 3386960.
109.
Deep Learning Robust Perception Paradigm for Autonomous Vehicles
by Ali, Alaa Mohamed Leithy, Ph.D.  University of Louisiana at Lafayette. 2017: 134 pages; 10681320.
110.
Easigami: Virtual Creation by Physical Folding
by Huang, Yingdan, Ph.D.  University of Colorado at Boulder. 2012: 121 pages; 3549202.
111.
Surface reconstruction from imperfect point models
by Wang, Jianning, Ph.D.  State University of New York at Stony Brook. 2007: 148 pages; 3299724.
112.
Visualization of uncertain multivariate 3D scalar fields
by Feng, David, Ph.D.  The University of North Carolina at Chapel Hill. 2010: 168 pages; 3427765.
113.
Hardware Acceleration to Address the Costs of Data Movement
by Valavi, Hossein, Ph.D.  Princeton University. 2020: 254 pages; 27548046.
114.
Design and architecture of automatically-generated energy-reducing coprocessors
by Sampson, John Morgan, Ph.D.  University of California, San Diego. 2010: 119 pages; 3422889.
115.
Animating Viscoelastic Fluids
by Goktekin, Tolga Gokce, Ph.D.  University of California, Berkeley. 2011: 80 pages; 3498969.
116.
African-American males in computer science—Examining the pipeline for clogs
by Stone, Daryl Bryant, D.Sc.  The George Washington University. 2008: 350 pages; 3341359.
117.
Computer-based learning in neuroanatomy: A longitudinal study of learning, transfer, and retention
by Chariker, Julia H., Ph.D.  University of Louisville. 2009: 101 pages; 3370062.
118.
Cybernetic Child Psychology: A Genealogy of the User
by Lockett, William, Ph.D.  New York University. 2019: 397 pages; 22622737.
119.
Interactive visual prototyping of computer vision applications
by Maynes-Aminzade, Daniel, Ph.D.  Stanford University. 2008: 105 pages; 3332995.
120.
Subject Analysis of Depth Perception in Augmented Reality Through Vuforia and Hololens Tracking
by Muvva, Veera Venkata Ram Murali Krishna Rao, M.S.  Mississippi State University. 2019: 63 pages; 22583212.
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