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1.
The Sketchpad Window
by Kassem, Dalal, Ph.D.  Virginia Polytechnic Institute and State University. 2014: 199 pages; 10591722.
2.
Interactive graphics for communicating health risks
by Ancker, Jessica S., Ph.D.  Columbia University. 2009: 152 pages; 3374085.
3.
Real-time solid voxelization using multi-core pipelining
by Liao, Duoduo, Ph.D.  The George Washington University. 2009: 191 pages; 3344878.
4.
Efficient ray tracing architectures
by Spjut, Josef Bo, Ph.D.  The University of Utah. 2015: 129 pages; 3727095.
6.
Computational techniques to enable visualizing shapes of objects of extra spatial dimensions
by Black, Don Vaughn, II, Ph.D.  University of California, Irvine. 2010: 182 pages; 3412348.
7.
A comparison of grid-based techniques for Navier-Stokes fluid simulation in computer graphics
by Chrisman, Cameron, M.S.  University of California, San Diego. 2008: 76 pages; 1450292.
8.
Fast physics-based simulation of vascular surgery
by Jichuan, Wu, Ph.D.  National University of Singapore (Singapore). 2015: 177 pages; 10006103.
9.
Sight for visually impaired users: Summarizing information graphics textually
by Demir, Seniz, Ph.D.  University of Delaware. 2010: 196 pages; 3423405.
10.
Importance-driven transfer function design for volume visualization of medical images
by Lile, Cai, Ph.D.  National University of Singapore (Singapore). 2015: 119 pages; 10005977.
11.
Simplifying algorithm learning using serious games
by Shabanah, Sahar Siraj, Ph.D.  George Mason University. 2010: 240 pages; 3407063.
12.
Deferred Visualization and Interaction with Explorable Images
by Tikhonova, Anna, Ph.D.  University of California, Davis. 2012: 159 pages; 3555434.
13.
Feature preserving continuous level-of-detail for terrain rendering
by Shinkovich, Lucas Jay, M.S.C.S.  West Virginia University. 2008: 68 pages; 1471319.
15.
Data-driven 3D shape modeling
by Xi, Yongjian, Ph.D.  University of Missouri - Columbia. 2010: 87 pages; 3488869.
16.
Scalable software control of million-element cyber-physical systems using a graphics processing unit
by Krunic, Veljko, Ph.D.  University of Colorado at Boulder. 2010: 260 pages; 3433308.
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Investigation into the feasibility of shadow generation on mobile graphic cards
by Kiguta, NIcholas Maina, M.S.  The University of Iowa. 2010: 68 pages; 1488277.
19.
Patterning and Customization: Evaluating Tensor Field Generation For Mechanical Design On Free-Form Surfaces
by Andrade, Diego Fernando, Ph.D.  Carnegie Mellon University. 2017: 159 pages; 10257714.
20.
Machine Learning Methods for 3D Object Classification and Segmentation
by Le, Truc Duc, Ph.D.  University of Missouri - Columbia. 2018: 158 pages; 13877153.
21.
A Framework for Realistic Modeling and Display of Object Surface Appearance
by Darling, Benjamin A., Dr.sci.  Rochester Institute of Technology. 2013: 404 pages; 3594099.
22.
Robust Light Transport Simulation using Progressive Density Estimation
by Hachisuka, Toshiya, Ph.D.  University of California, San Diego. 2011: 209 pages; 3473619.
24.
Simulating depth of field using per-pixel linked list buffer
by Liu, Yang, M.S.  Purdue University. 2015: 56 pages; 1598036.
25.
Do demographic variables make a difference in level of violent game play?
by Rowland, Sulma M., Psy.D.  Alfred University. 2014: 120 pages; 3636505.
26.
Methods for generating addressable focus cues in stereoscopic displays
by Liu, Sheng, Ph.D.  The University of Arizona. 2010: 124 pages; 3423833.
27.
Supporting teachers' integration of technology with e-learning
by Fitzgerald, Andrew T., M.A.  California State University, Long Beach. 2015: 109 pages; 1603340.
28.
Enabling increased complexity for realistic image synthesis
by Budge, Brian Christopher, Ph.D.  University of California, Davis. 2009: 136 pages; 3396900.
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30.
Computer vision for dual spacecraft proximity operations – A feasibility study
by Stich, Melanie Katherine, M.S.  University of California, Davis. 2015: 135 pages; 1604072.
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