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1.
Supporting Novice Communication of Audio Concepts for Audio Production Tools
by Cartwright, Mark, Ph.D.  Northwestern University. 2016: 243 pages; 10247484.
4.
Modeling and Evolving Software Product Line Architectures using Change-Sets and Relationships
by Hendrickson, Scott Alton, Ph.D.  University of California, Irvine. 2011: 157 pages; 3444298.
5.
Exploring Distance Cooperative Learning Between Sighted and Visually Impaired Students and Teachers
by Manshad, Muhanad Shakir, Ph.D.  New Mexico State University. 2019: 125 pages; 13861035.
6.
Mobile collaboration for young children: Reading and creating stories
by Fails, Jerry Alan, Ph.D.  University of Maryland, College Park. 2009: 258 pages; 3372967.
8.
Database Music: A History, Technology, and Aesthetics of the Database in Music Composition
by Cámara Halac, Federico Nicolás, Ph.D.  New York University. 2019: 250 pages; 13811347.
9.
Advanced techniques for semantic concept detection in general videos
by Jiang, Wei, Ph.D.  Columbia University. 2010: 179 pages; 3420869.
10.
Measuring Patient Trust in Their Physician and Its Impact on Telemedicine
by Ivy, Olivia, Ph.D.  Mississippi State University. 2018: 97 pages; 10842600.
11.
End user software product line support for smart spaces
by Tzeremes, Vasilios, Ph.D.  George Mason University. 2016: 287 pages; 10249280.
13.
Harnessing the capacity of the human voice for fluidly controlling computer interfaces
by Harada, Susumu, Ph.D.  University of Washington. 2010: 187 pages; 3406108.
14.
Generative Audio Systems: Musical Applications of Time-Varying Feedback Networks and Computational Aesthetics
by Surges, Gregory, Ph.D.  University of California, San Diego. 2015: 200 pages; 3741016.
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17.
Modular Understanding: A Taxonomy and Toolkit for Designing Modularity in Audio Software and Hardware
by Hetrick, Michael Lynn Saverio, Ph.D.  University of California, Santa Barbara. 2017: 365 pages; 10253730.
18.
Beyond text queries and ranked lists:Faceted search in library catalogs
by Niu, Xi, Ph.D.  The University of North Carolina at Chapel Hill. 2012: 210 pages; 3512668.
19.
Machinima and video-based soft skills training
by Conkey, Curtis A., Ph.D.  University of Central Florida. 2010: 193 pages; 3415061.
21.
Symbiotic virtualization
by Lange, John Russell, Ph.D.  Northwestern University. 2010: 224 pages; 3426601.
22.
Collaborative online video watching
by Weisz, Justin D., Ph.D.  Carnegie Mellon University. 2009: 315 pages; 3394004.
23.
Hydrophobicity, heat transfer, and momentum transfer at hard and soft aqueous interfaces
by Acharya, Hari, Ph.D.  Rensselaer Polytechnic Institute. 2013: 126 pages; 3600990.
24.
Fabbed to Sense: Integrated Design of Geometry and Sensing Algorithms for Interactive Objects
by Savage, Valkyrie Arline, Ph.D.  University of California, Berkeley. 2016: 129 pages; 10191122.
26.
An evaluation framework for adaptive user interfaces
by Noriega Atala, Enrique, M.S.  The University of Arizona. 2014: 46 pages; 1559719.
29.
A human-centered approach to improving the user experience of software updates
by Mathur, Arunesh, M.S.  University of Maryland, College Park. 2016: 111 pages; 10161060.
30.
A child-centric interface: Graffiti or not graffiti
by Brunner, Kevin D., Ph.D.  Nova Southeastern University. 2007: 210 pages; 3268371.
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