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1.
Smile Medicine: The Playful Approach to Failing Fast
by Linares, Nicholas, M.F.A.  University of Southern California. 2020: 34 pages; 27834582.
2.
Lost in the Sound of Separation: An Emotional 2D Experience
by Gomez, Elaine, M.F.A.  University of Southern California. 2016: 15 pages; 10603453.
4.
Framing Of The Mumbai Terror Attacks By The Indian and The Pakistani Print Media
by Raina, Pamposh, M.A.  The George Washington University. 2011: 80 pages; 1489046.
5.
Lifestyle TV for Men: The Nostalgic Fantasy of History Channel's Blue-Collar Infotainment
by Menders, Stephanie Ann, M.A.  The University of Wisconsin - Milwaukee. 2020: 108 pages; 27961183.
7.
Teacher involvement in implementing state personal finance mandates
by Franklin, Deanna, Ph.D.  Indiana State University. 2015: 148 pages; 3717347.
8.
Re-Thinking Materiality of Media in Artistic Practice: The User Manual
by Mehrvarz, Mani, Ph.D.  State University of New York at Buffalo. 2020: 237 pages; 28313937.
12.
Listening Intently: Towards a Critical Media Theory of Ethical Listening
by Feldman, Jessica, Ph.D.  New York University. 2017: 333 pages; 10623952.
13.
The use of the smartphones as a resource for news among Saudi Arabian students in the United States
by Alanazi, Ali Dhumayan, Ph.D.  Indiana University of Pennsylvania. 2014: 159 pages; 3617327.
15.
The New Norms of New Media: How Advocacy Organizations Engage Members in the Digital Age
by Anderson, Caroline, M.A.  The George Washington University. 2011: 106 pages; 1491765.
16.
White House computer adoption and information policy from 1969 – 1979
by Laprise, John Paul, Ph.D.  Northwestern University. 2009: 261 pages; 3386523.
17.
Ethnographic research of emergent cultural themes from technology-based informal education in a museum
by Bernal, Elaine, M.A.  California State University, Long Beach. 2013: 79 pages; 1523337.
18.
Dimensions of leadership and social influence in online communities
by Huffaker, David A., Ph.D.  Northwestern University. 2009: 160 pages; 3386526.
19.
Creating Brand Communities: A Phenomenological Study on Media and the Psychology of Brand Magic
by Goodwin, Jill Suzanne, M.S.  Colorado State University. 2017: 132 pages; 10599404.
20.
Bicycles and Bodies at the Edge of Roadway Design
by Curry, Laura Elizabeth, M.F.A.  State University of New York at Buffalo. 2014: 56 pages; 1566868.
24.
World Game: An MS Thesis on Engineering Buckminster Fuller's Unfinished Computer Game
by Pang, Josh, M.S.  University of California, Santa Cruz. 2017: 193 pages; 10600417.
26.
Home to Me
by Zhao, Ruiqian, M.A.  The George Washington University. 2019: 47 pages; 13878871.
27.
Press Play: Video Games and the Ludic Quality of Aesthetic Experiences across Media
by Hakimi, Jedd, Ph.D.  University of Pittsburgh. 2017: 255 pages; 10831836.
28.
Noise, porous bodies, and the case for creative listening
by Hertz, Samuel, M.F.A.  Mills College. 2015: 46 pages; 1589454.
30.
Massive Courses Meet Local Communities: An Ethnography of Open Education Learning Circles
by Damasceno, Cristiane Sommer, Ph.D.  North Carolina State University. 2017: 194 pages; 10610660.
1 - 30 of 76 displayed.
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