Dissertation/Thesis Abstract

Contrast and Condensation in Analysis of Chess Games
by Wyatt, Jordan, M.A., American University, 2016, 50; 10247673
Abstract (Summary)

We created 4 sequences of chess moves intended (and verified) as sufficiently good (2 sequences), in play quality, or bad (2 sequences) to induce contrast. In experiment 1, 24 experienced chess-players (USCF Elo > 1300) watched these sequences and rated them with regards to overall quality (−100 to +100) and estimated Elo ratings, a proxy for play quality, of the players involved. In experiment 2, a different group of 24 experienced chess-players rated the sequences of chess games by “How much better did the winner play than the loser?” on a 1 to 7 scale. Results revealed negative contrast (experiment 1) and no evidence of condensation (experiments 1 and 2) as well as the potential that one’s own actual Elo may have anchored the ratings given to one set of stimuli.

Indexing (document details)
Advisor: Parker, Scott
Commitee: Duval, Laura, Parker, Scott, Peynircioglu, Zehra
School: American University
Department: Psychology
School Location: United States -- District of Columbia
Source: MAI 56/04M(E), Masters Abstracts International
Subjects: Logic, Cognitive psychology
Keywords: Chess, Condensation, Contrast, Games, Hedonic, Quality
Publication Number: 10247673
ISBN: 9781369736953