Dissertation/Thesis Abstract

Developing a virtual world and self-paced course to prepare adult novices for immersive virtual experiences
by Worman, Terri, M.A., State University of New York Empire State College, 2016, 83; 10140409
Abstract (Summary)

In today’s global world, higher educational institutions and businesses are increasingly making use of virtual world learning environments to foster collaborative opportunities for adult students and employees across geographic boundaries, space, and time. Often, however, organizations place the responsibility for learning new skill sets on their adult learners. As a consequence, educators and employers alike argue this new, more complex virtual environment can create a steep learning curve for novice adult learners, causing frustration at the increased time it takes for novices to acquire necessary skills and confidence within the environment. This paper documents the ongoing creation and design of a new adult learner-focused, self-paced, structured skills-based curriculum and virtual world learning environment with situated, virtual world activities for novice adult learners. The primary focus of this project is to move the adult learner from novice to a more experienced user of virtual world environments.

Indexing (document details)
Advisor: O'Connor, Eileen, Allain, Nicola
School: State University of New York Empire State College
Department: Learning and Emerging Technologies
School Location: United States -- New York
Source: MAI 55/06M(E), Masters Abstracts International
Subjects: Instructional Design, Curriculum development
Keywords: Curriculum design, Digital badges, Novice adult learners, Online course, Self-paced, Virtual world environments
Publication Number: 10140409
ISBN: 978-1-339-95807-1
Copyright © 2020 ProQuest LLC. All rights reserved. Terms and Conditions Privacy Policy Cookie Policy