There are many good board games on the market today. Some of the best take a lot of space to set up and time to play. This can be prohibitive when players cannot commit the space needed for the time required. Converting a board game to a computer game is one remedy for such a limitation. This project is an implementation of a limited set of rules for the game Federation & Empire. This report covers the rules implemented and the software design artifacts generated to perform the implementation.
|Commitee:||Ebert, Todd, Johnson, Thomas|
|School:||California State University, Long Beach|
|Department:||Computer Engineering and Computer Science|
|School Location:||United States -- California|
|Source:||MAI 55/04M(E), Masters Abstracts International|
|Keywords:||Empire, Federation, Federation & empire, Rule|
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