Dissertation/Thesis Abstract

Assessing video game behaviors that meet DSM-V criteria for a non-substance related disorder
by Powers, Mitchell R., Psy.D., Adler School of Professional Psychology, 2015, 116; 3664305
Abstract (Summary)

A Rasch analysis was used to determine the reliability and validity of a scale designed to assess for video game addiction. The scale was comprised of items based on the DSM-V criteria for gambling disorder, which currently is the only non-substance related disorder recognized by the American Psychiatric Association. Participants included males and females, ages 18-57, recruited via online advertisements. The Rasch analysis demonstrated the scale did not meet standards for measurement due to its inability to separate individuals into at least two distinct groups of low or high severity of addiction to playing video games. The analysis did, however, reveal two dimensions to the scale: (a) the gaming and psychological dimensions which are supported by the biopsychosocial model of addictions as well as (b) Suissa's (2015) cyber cycle of addiction. Though the scale was not demonstrated to be reliable, the results provide evidence of the existence of video game addiction which could have future implications on the diagnosis and treatment of individuals. Future research should be done on the scale by adding additional items to increase the reliability as well as assess for positive effects of video game playing.

Indexing (document details)
Advisor:
Commitee:
School: Adler School of Professional Psychology
School Location: United States -- Illinois
Source: DAI-B 77/02(E), Dissertation Abstracts International
Source Type: DISSERTATION
Subjects: Behavioral psychology, Psychology
Keywords: Addiction, Video Games
Publication Number: 3664305
ISBN: 978-1-339-19190-4
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