Dissertation/Thesis Abstract

The games men play: How community college men use video games to construct masculinity
by Niemi, Eric J., Ed.D., Northern Illinois University, 2014, 268; 3681948
Abstract (Summary)

Employing a critical discourse analysis as a methodology, the study provides information into the intersection of male student development, video games, and two-year higher education institutions. Using a sample of 13 participants, this research study examines how male students at two year higher education instructions use video games to construct their masculinity. This study provides evidence that college men construct multiple definitions of masculinity by playing video games. Further, the benefits explored include academic and workplace strategies for success. Finally, opportunities for two year institutions to further engage this student population is included.

Indexing (document details)
Advisor: Jeria, Jorge
Commitee: Armstrong, Sonya, Baumgartner, Lisa
School: Northern Illinois University
Department: Counseling, Adult and Higher Education
School Location: United States -- Illinois
Source: DAI-A 76/06(E), Dissertation Abstracts International
Subjects: Adult education, Mass communications, Gender studies, Higher education
Keywords: Adult education, College men, Gender studies, Higher education, Two year institution, Video games
Publication Number: 3681948
ISBN: 9781321550139
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