Dissertation/Thesis Abstract

BRAT - (Blender Rapid Animation Tool)
by Parker, Richard S., M.S.C.S., California State University, Long Beach, 2013, 97; 1523073
Abstract (Summary)

These are exciting times in the world of computer animation. Individual artists can now produce animations which in the past required teams of artists and programmers to create, but the obstacles to an individual artist can still be daunting in terms of required manual input or technical skills. The goal of this thesis is to demonstrate a simple software tool (BRAT - Blender Rapid Animation Tool) which allows an artist to create cartoon-like 3D animations using the artist's 2D drawings, at the touch of a button. It could be useful for any artist producing 3D animations. The tool is a Python script addon to the Blender 3D modeling system. It is a high level program which links to Blender's Python API library of low level calls to automate the manual work normally required by 3D artists to create an animation. The output of BRAT is a 3D animation file showing a character traversing a rectangular matrix of buildings.

This thesis compares the manual way of creating such an animation with the BRAT automated process. The comparison explains the benefits of using BRAT. This thesis also discusses the design of BRAT and compares it to some other existing 3D software tools whcih also attempt to simplify the 3D animation production process. The conclusion discusses some future enhancements to make BRAT more useful.

Indexing (document details)
Advisor: Englert, Burkhard
Commitee: Gittleman, Art, Lam, Shui
School: California State University, Long Beach
Department: Computer Science
School Location: United States -- California
Source: MAI 52/01M(E), Masters Abstracts International
Subjects: Computer science
Publication Number: 1523073
ISBN: 978-1-303-20277-3
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