This document defines the emerging practice of "environmental game design." This practice is contextualized within a body of theory regarding the production of space and the changing nature of spectacle. Within this context, five interrelated theses regarding environmental game design are presented. These theses are illustrated through discussion and documentation of the central practical component of my doctoral research: Reality Ends Here, an environmental game designed to effect immediate change in the community of learners at the USC School of Cinematic Arts (SCA). Drawing on the research and methodology underlying the design and implementation of Reality Ends Here, this document argues for the transformative potential of environmental game interventions across a range of domains.
|Commitee:||Anderson, Steve, Fisher, Scott, Fullerton, Tracy|
|School:||University of Southern California|
|School Location:||United States -- California|
|Source:||DAI-A 74/02(E), Dissertation Abstracts International|
|Subjects:||Art education, Multimedia Communications|
|Keywords:||Alternate reality games, Environmental game design, Experiential learning, Game design, Pervasive games, Play, Reality Ends Here|
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